AdrianPanGithub / HoudiniMassTranslator
Unreal Mass Zone Graph ⇋ Houdini Engine: Real-Time Data Translator
☆24Updated this week
Alternatives and similar repositories for HoudiniMassTranslator:
Users that are interested in HoudiniMassTranslator are comparing it to the libraries listed below
- Publish some small parts in my personal daily-used Houdini accessories☆43Updated 5 months ago
- Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural la…☆73Updated this week
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆40Updated this week
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- Houdini External Editor with file watchers system☆38Updated 2 years ago
- Package for Houdini software☆49Updated 2 months ago
- Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model☆37Updated 3 years ago
- Houdini Files, Hdas, Effects☆35Updated last week
- A python 3 wrapper around Unreal remote control http api.☆27Updated 8 months ago
- Library of my personal houdini scripts and tools (VEX, Python, OpenCL)☆42Updated 2 years ago
- setup PySide 6 (Qt) in Unreal engine☆40Updated 10 months ago
- Unreal Engine Gear☆57Updated last week
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- SpeedTree Fbx importer for Houdini☆12Updated 3 years ago
- LiveLink Plugin for Houdini and Unreal Engine☆79Updated 3 years ago
- Vision and Machine Learning data streamer for Houdini (QT ui version)☆36Updated last year
- a template for Substance Painter Python plugins☆14Updated 5 months ago
- A small tool to export XGen to UE Groom.☆21Updated last week
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆62Updated 11 months ago
- This repo contains experiments with OpenAI in Substance Designer.☆11Updated 2 years ago
- A collection of useful hda's and scripts used in the open firehawk vfx pipeline.☆43Updated 2 years ago
- Python utility library for Unreal Engine 5☆19Updated last year
- Pivot Tool for Maya☆15Updated 4 years ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆28Updated 2 years ago
- Stubs and stub generator for PyMXS☆37Updated 2 years ago
- Advanced function library, written in VEX language for SideFX Houdini. Now in development☆15Updated 3 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆66Updated 3 months ago
- A collection of OpenCL-based image processing tools for Houdini's Copernicus. Features pixel manipulation algorithms, and other GPU-accel…☆27Updated 2 months ago
- Compilation of Houdini Tools and Utilities created by yours truly!☆57Updated 2 months ago
- SubstanceDesigner Nodes for Houdini☆51Updated 2 weeks ago