pablode / usd-assets
Small collection of USD assets
☆46Updated 6 months ago
Alternatives and similar repositories for usd-assets:
Users that are interested in usd-assets are comparing it to the libraries listed below
- Switch is a small logic game that demonstrates usage of Pixar USD and Hydra on Windows.☆38Updated 6 years ago
- USD & Hydra - examples & tutorials☆25Updated 7 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 4 years ago
- Universal Scene Description☆19Updated 6 years ago
- An STL file format plugin for USD☆14Updated 2 years ago
- A really small getting-started project for USD based projects☆48Updated last month
- Complementary site for learning and integrating MaterialX☆38Updated last week
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆56Updated last year
- USD format Poly Haven models☆28Updated 2 years ago
- ☆30Updated 7 months ago
- Blender Foundation Cycles Fork☆32Updated 3 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆24Updated 5 months ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆23Updated last year
- Production Shading Library☆33Updated 2 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 5 years ago
- Demonstrating usage of the USD Python APIs on Google Colab notebooks.☆10Updated 4 years ago
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆48Updated 7 months ago
- A configurable multi-purpose USD Asset Resolver☆24Updated 5 months ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Assimp USD file format plugin☆15Updated last year
- ☆14Updated 10 months ago
- Universal Scene Description☆31Updated this week
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆15Updated 5 months ago
- Interior mapping MaterialX node graph☆21Updated 2 months ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆68Updated last year
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- best render comparing software in town!☆37Updated 2 years ago
- Houdini exporter for pbrt-v3☆31Updated 2 years ago
- Avalanche Content Toolset☆28Updated 3 years ago