p01 / pixel-buffer-diff
Pbd is a Pixel Buffer Diff library designed for visual regression tests. With zero dependencies and a bundle size under 2kb, Pbd works as a drop-in replacement for Pixelmatch and runs 8-10x faster. Update your package.json, and import or require statements, to save significant time and money on your visual regression pipeline.
β26Updated 2 years ago
Alternatives and similar repositories for pixel-buffer-diff:
Users that are interested in pixel-buffer-diff are comparing it to the libraries listed below
- ππ A GUI for managing stateβ24Updated 2 years ago
- Extrudes a shape along a pathβ28Updated last year
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.β15Updated last year
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.β41Updated 3 years ago
- β10Updated 4 months ago
- lowww webgl2 rendering engineβ24Updated 5 years ago
- Highly extendable instanced line rendering in a single draw callβ22Updated last year
- β62Updated 2 years ago
- A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.β14Updated 3 years ago
- Builds a ThreeJS quaternion from a normal vectorβ28Updated 3 years ago
- planet shaders and demos with ThreeJSβ24Updated 5 years ago
- A GLSL plugin for esbuild.β41Updated 2 weeks ago
- glsl tool functionsβ24Updated 5 years ago
- Comparisons of shaders across multiple APIsβ23Updated 2 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doingβ¦β62Updated 8 months ago
- Cameras for 3D rendering.β15Updated 3 years ago
- πͺ POC Detect WebGL rendering backendβ33Updated 3 years ago
- Minimal WebGPU Libraryβ29Updated 2 years ago
- A browserify transform stream that optimizes your glslify shadersβ22Updated 10 years ago
- Flat 2D and 3D line rending with Regl for WebGLβ52Updated 9 months ago
- Unit bezier interpolationβ18Updated 3 years ago
- Transform geometry positions with a 4x4 transformation matrix.β13Updated 9 years ago
- A plugin for esbuild that enables importing *.glslx files.β39Updated 2 years ago
- Easy to use, powerful and expressive image processing library for TypeScript that compiles to SVG filters.β22Updated 7 months ago
- Compute mesh normals using angle weightsβ23Updated 3 years ago
- evening jelly experiment in WebGLβ22Updated 4 years ago
- Calculate SDF for image/bitmap/bw dataβ48Updated last year
- A data structure and lookup for 3D vector fields (flow fields).β41Updated 8 months ago
- use deno to display WebGPU demosβ32Updated this week
- WebGL statsβ28Updated 2 years ago