3ds Max OSL shaders
☆52Nov 15, 2024Updated last year
Alternatives and similar repositories for fea_osl
Users that are interested in fea_osl are comparing it to the libraries listed below
Sorting:
- A small USD sample scene using resources from MaterialX's repo.☆12Apr 6, 2023Updated 2 years ago
- OSL shaders☆95May 9, 2022Updated 3 years ago
- An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness.☆57Jul 15, 2019Updated 6 years ago
- ☆20Nov 15, 2022Updated 3 years ago
- Rez extension for Shotgun Toolkit☆24Oct 27, 2020Updated 5 years ago
- Houdini Ocean 3dsmax☆20Jun 3, 2019Updated 6 years ago
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆23Dec 6, 2023Updated 2 years ago
- Tool for assignment of published lookdev shaders for Maya☆11Sep 13, 2019Updated 6 years ago
- Python scripts for Cinema4D☆17Sep 5, 2021Updated 4 years ago
- Plugin for Gaffer providing direct acess to asset from PolyHaven.com. Only HDRIs at the moment, Cycles and Arnold supported☆14Jul 20, 2023Updated 2 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆319Jul 3, 2025Updated 8 months ago
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Jun 17, 2021Updated 4 years ago
- Tools for reading Autodesk Maya nCache files☆14Jul 17, 2020Updated 5 years ago
- ☆28Nov 15, 2022Updated 3 years ago
- usdchat is a conversational bot that lets you interact with USD Stage using natural language.☆30Mar 6, 2024Updated 2 years ago
- ☆13Jan 23, 2023Updated 3 years ago
- An AR2 plugin that hosts OpenAssetIO☆27Mar 12, 2026Updated last week
- Eary's Version of AgX☆134Jan 18, 2026Updated 2 months ago
- ☆13Jul 28, 2019Updated 6 years ago
- The Debris Maker is a collection of scripts for 3dsMax that procedurally generate and sometimes animate geometry.☆18Jan 23, 2020Updated 6 years ago
- Declarative, object-oriented wrapper for Ftrack queries. Powerful functional-style interactions with resulting collections.☆15Sep 4, 2023Updated 2 years ago
- USD samples☆35Sep 5, 2023Updated 2 years ago
- ☆15Oct 21, 2023Updated 2 years ago
- An STL file format plugin for USD☆15Aug 11, 2022Updated 3 years ago
- Shotgun Toolkit Engine for Toon Boom Harmony: https://www.toonboom.com/products/harmony☆28Jun 10, 2022Updated 3 years ago
- HDA to easily create horses for Crowd simulations.☆15Mar 24, 2023Updated 2 years ago
- Pretty node graph showing dependencies of a USD file☆143Dec 11, 2022Updated 3 years ago
- USD shell extension for Windows.☆386Jun 24, 2021Updated 4 years ago
- ☆13Jun 29, 2024Updated last year
- aaOcean Shader and Deformer by Amaan Akram, initially ported to Cinema 4D by Niklas Rosenstein. Now maintained and updated for R20 onward…☆10Oct 23, 2021Updated 4 years ago
- Docker container for running Foundry RLM license server.☆33Jul 9, 2019Updated 6 years ago
- A unified and configurable Nodegraph wrapper for Visual Effects Applications☆33Feb 5, 2018Updated 8 years ago
- USD ArResolver plugin, extends turret_lib. Used to send and receive queries from turret_server.☆17Mar 11, 2026Updated last week
- Contains the official Open Shading Language (OSL) examples for Redshift.☆390Oct 8, 2025Updated 5 months ago
- Lightweight configurable environment management in Python☆23Aug 24, 2023Updated 2 years ago
- Cycles for Gaffer☆86Dec 11, 2022Updated 3 years ago
- Cryptomatte for Arnold☆57Dec 19, 2023Updated 2 years ago
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 7 months ago
- Python interpreter embeddable in a PySide2 widget☆36Sep 1, 2018Updated 7 years ago