minoue / UDIMTextureImporterLinks
UDIM Texture Importer for ZBrush.
☆16Updated 9 months ago
Alternatives and similar repositories for UDIMTextureImporter
Users that are interested in UDIMTextureImporter are comparing it to the libraries listed below
Sorting:
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆66Updated last year
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 5 years ago
- ☆21Updated 4 months ago
- bifrost nodes and helper scripts☆75Updated 2 years ago
- Maya Ascii (.ma) preview and visualization tool☆60Updated 2 years ago
- Collision Deformer for Maya☆59Updated 7 months ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated last month
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 6 months ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Updated last month
- A tool that imports textures and creates material networks☆27Updated 3 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- ☆36Updated last year
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆24Updated 6 years ago
- This repository contains Python machine learning nodes for instructional use only—NOT for production. All inferences are based on pure m…☆35Updated 10 months ago
- My Tutorials Source Code☆27Updated 4 years ago
- 💊 Mesh/UV check commands for Maya☆37Updated last year
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 7 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Undo/Redo support for Maya Python API 2.0☆75Updated last year
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Basic Node Editor GUI for Autodesk Maya☆13Updated last year
- The personal selected toolsets about CGI pipeline development.☆18Updated 3 years ago
- Maya C++ Plugins☆45Updated last month
- Create collision detection using expression node.☆66Updated last year
- Python in Maya Done Right☆26Updated last month
- A modular rigging framework for Autodesk Maya☆36Updated 2 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆42Updated 8 years ago
- Maya collision setup☆74Updated last year