otanodesignco / Fresnel-Shader-Material
Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can control the intensity, the power, and the basis for the ultimate control over your rim lighting.
☆25Updated last year
Alternatives and similar repositories for Fresnel-Shader-Material:
Users that are interested in Fresnel-Shader-Material are comparing it to the libraries listed below
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆17Updated last year
- progressive-shadows test☆29Updated 2 years ago
- ☆17Updated 6 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- ☆24Updated 2 years ago
- ☆54Updated 2 months ago
- ☆49Updated 4 months ago
- ☆39Updated last week
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.☆18Updated 3 years ago
- Visualize draw call cost.☆86Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆25Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆100Updated 6 months ago
- Realistic water shader built with Three.js☆38Updated 3 months ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆24Updated 4 months ago
- extend test for three js☆13Updated last month
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆91Updated 3 years ago
- A beautiful and performant lens flare.☆17Updated last year
- ☆73Updated 9 months ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Vanilla Three.js Starter☆46Updated last year
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated last year
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆42Updated 10 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- ☆23Updated 5 months ago
- ☆50Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year