Stadia-like realtime graphics streaming software using WebRTC and Vulkan
☆40Dec 3, 2020Updated 5 years ago
Alternatives and similar repositories for rigel
Users that are interested in rigel are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implment WebRTC H264 encoder by calling OBS's internal encoder in order to use x264 and some hardware H264 encoders for 1080P acceleratio…☆55Mar 14, 2019Updated 7 years ago
- Simplest possible plugin for Janus. Intended as a instructional sample for plugin builders.☆33Mar 21, 2021Updated 5 years ago
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- WebRTC with hardware accelerated video encoding.☆107May 12, 2025Updated last year
- C++ server and client APIs for WebTransport.☆115Oct 25, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- An example of using Video.js with ReScript React☆19Oct 2, 2026Updated last week
- Easily batch-build cmake projects!☆18Jan 16, 2026Updated 8 months ago
- Bang 3D Game Engine.☆16May 15, 2019Updated 7 years ago
- Code release for SIGGRAPH 2025 paper "Uncertainty for SVBRDF Acquisition using Frequency Analysis"☆16Apr 23, 2026Updated 5 months ago
- Direct3D 11 Video Processing Avisynth/AviUtl Filter☆13Nov 26, 2018Updated 7 years ago
- based on Khronos Vulkan-Samples☆47Aug 5, 2025Updated last year
- Fork of uws for Socket.IO☆12Jun 7, 2020Updated 6 years ago
- Asynchronous process cleanup for Node.js and Typescript☆10Aug 10, 2022Updated 4 years ago
- A standalone WebRTC and ORTC data channel implementation.☆51Sep 20, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆21Jan 21, 2020Updated 6 years ago
- A C++ library for creating WebRTC DataChannel connections☆21Jul 17, 2016Updated 10 years ago
- FPGA Low latency 10GBASE-R PCS☆13May 23, 2023Updated 3 years ago
- A furniture image classifier, which results can be visualized in a web browser☆12Jan 24, 2019Updated 7 years ago
- Render engine with Vulkan API backend and RTX support☆30Feb 22, 2026Updated 7 months ago
- Fish bot for the MMORPG World of Warcraft☆10Aug 3, 2018Updated 8 years ago
- Architecture Visualization Demo with Unreal Engine 4☆13May 11, 2021Updated 5 years ago
- Go language bindings for the ggwave C++ library☆14Apr 9, 2025Updated last year
- C++ Utility Library☆32Jul 13, 2026Updated 2 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Unreal Engine plugin to load (precomputed) OpenStreetMap tiles☆15Jun 25, 2022Updated 4 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Sep 18, 2023Updated 3 years ago
- WebRTC C++ library built on top of chromium webrtc.☆108Jun 25, 2018Updated 8 years ago
- Fast CASPaxos: Fast Paxos optimizations applies to CASPaxos for 1RTT multi-leader commit☆22Apr 8, 2026Updated 6 months ago
- Images built to utilize Godot engine in Docker☆10Apr 22, 2018Updated 8 years ago
- An MMORPG proof of concept for Hunter College Capstone - Spring 2015.☆12Mar 16, 2018Updated 8 years ago
- Minimal pathtracer using Vulkan RayTracing☆53Aug 12, 2025Updated last year
- A collection of Minecraft shader collections (no; that's not redunant).☆16Aug 24, 2022Updated 4 years ago
- ☆11Oct 29, 2021Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- record power consumption on thinkpads and create a gnuplot graph☆10May 8, 2019Updated 7 years ago
- ☆17Jun 6, 2021Updated 5 years ago
- *ABANDONED* *Experimental* work on potentially rewriting the spidermonkey frontend. Not guaranteed to be merged.☆28Feb 26, 2020Updated 6 years ago
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 3 years ago
- UI that handle ESOP contracts☆11Dec 7, 2022Updated 3 years ago
- A sample implementation of Screen Space Deferred Decals using OpenGL.☆35Dec 13, 2019Updated 6 years ago
- enclosure for the mainboard and zturn lite☆13Mar 13, 2020Updated 6 years ago