NewChromantics / PopH264Links
Low-level, minimal H264 decoder & encoder library for windows, hololens/uwp, ios/tvos/macos, linux, android/quest/magic leap. CAPI for use with c#, unreal, swift
☆94Updated 8 months ago
Alternatives and similar repositories for PopH264
Users that are interested in PopH264 are comparing it to the libraries listed below
Sorting:
- Video and point cloud streaming over custom UDP protocol with hardware decoding (Unity example)☆53Updated 4 years ago
- Media Playback plugin for Unity on Windows 10☆34Updated 7 years ago
- Zdepth :: Streaming Depth Compressor in C++ for Azure Kinect DK☆106Updated 3 years ago
- common c++ code, cross platform and as little dependancies on each other as possible☆17Updated last year
- A high performance video decoding Unity plugin for Windows.☆135Updated 6 years ago
- Fast video playback on Unity using GPU Decoding☆133Updated 3 years ago
- A RTSP Unity Plugin for Textures and Cameras☆45Updated 9 years ago
- A program to decode h264 video format with DirectX Video Acceleration 2, from scratch, using mp4 file with Avcc format. Movie atoms, Nal …☆95Updated 5 years ago
- Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.☆42Updated last year
- OpenGL sample that renders into a Vulkan direct display☆33Updated 9 months ago
- Lossy version of Zdepth using video encoders☆41Updated 6 years ago
- GStreamer Integration with Unity using a Native plugin☆120Updated last year
- ☆50Updated last year
- Cross-platform single header graphics library for StereoKit, in progress. Works with OpenXR on Desktop, HoloLens, and Quest.☆35Updated 2 months ago
- Cross Platform Screen Capture Library☆118Updated 10 years ago
- Rendering uncompressed NV12 frames using D3D11.☆53Updated 7 years ago
- Rendering plugin for Unity☆34Updated 7 years ago
- ☆37Updated 2 years ago
- Cross platform Video Capture library☆94Updated 9 years ago
- TimeSync: Time Synchronization Library in Portable C++☆131Updated 6 years ago
- Azure Kinect multi-camera secure network capture/record/replay☆77Updated 4 years ago
- Library and Tool to parse H264 NAL units☆60Updated 2 weeks ago
- ☆28Updated 4 years ago
- C++ header-only library for simple serialization/deserialization of VRM 1.0☆21Updated 3 years ago
- OpenXR application demo targeted to oculus quest 2 platform☆55Updated last year
- Simple video recorder with AVFoundation☆43Updated 3 years ago
- Samples for the OpenXR API☆57Updated 2 years ago
- An open-source implementation of Autodesk's FBX☆51Updated 4 years ago
- Precompiled binaries and headers for webrtc native☆36Updated 5 years ago
- ffmpeg rawvideo udp stream into unity texture2D☆47Updated 6 years ago