nphyx / voctopusLinks
Experimental sparse voxel octree implemented in javascript.
☆13Updated 3 years ago
Alternatives and similar repositories for voctopus
Users that are interested in voctopus are comparing it to the libraries listed below
Sorting:
- Virtual Texturing for three.js☆37Updated 11 years ago
- A Bounding Volume Hierarchy implementation using javascript☆53Updated 10 years ago
- An experimental voxel engine.☆47Updated 2 years ago
- WebGL Voxel Cone Tracing☆48Updated 7 years ago
- WebGL experiments☆24Updated 5 years ago
- WebGL dunes demo☆38Updated 2 years ago
- Direct port of the Bullet physics engine to JavaScript using Emscripten☆35Updated 6 years ago
- PhysX for JavaScript☆111Updated 3 years ago
- ☆37Updated 8 years ago
- Realtime Euclidean distance field generation and rendering☆65Updated 3 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- ☆43Updated 7 years ago
- Project Heatstroke☆37Updated 7 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆49Updated 8 years ago
- ☆39Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆48Updated 4 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆63Updated last year
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆172Updated 6 years ago
- Occlusion culling tests using three.js☆22Updated 7 years ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 5 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- A simple library for photorealistic generative graphics☆19Updated 8 years ago
- JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)☆44Updated last year
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 8 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 2 years ago
- Worley noise implementation for WebGL shaders☆91Updated 9 years ago
- Temporal Antialiasing on top of Three.js☆23Updated 8 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago