nonunknown / crowbarxLinks
This is a modified version of crowbar which was converted from VB(Visual Basic) to C#.
☆11Updated 4 years ago
Alternatives and similar repositories for crowbarx
Users that are interested in crowbarx are comparing it to the libraries listed below
Sorting:
- The Blender Source Tools add Source engine support to Blender, the free 3D modelling suite.☆267Updated 3 months ago
- .map exporter for Blender☆127Updated 2 years ago
- Level Buddy add-on ported to Blender 3.0☆87Updated last year
- native blender shader nodes implementation mimicking Source engine's VertexLitGeneric shader.☆33Updated 3 years ago
- A more convenient alternative to Blender Source Tools.☆170Updated 5 months ago
- Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tool…☆233Updated last week
- A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, T…☆468Updated 2 months ago
- Blender addon that imports Quake BSP files☆114Updated 3 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆61Updated 3 weeks ago
- Quake .map to Blender importer☆46Updated 2 years ago
- Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and si…☆197Updated 2 years ago
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆86Updated last month
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆49Updated 2 weeks ago
- Import-Export > SourceEngine MDL [Blender 2.79]☆63Updated 3 years ago
- A plugin that allows you to import GldSrc .mdl model files into godot☆78Updated 2 years ago
- A port of vmflib2 to Godot 4☆13Updated 2 years ago
- A plugin to load GoldSrc maps into Godot☆157Updated 4 years ago
- Allows the GNU Image Manipulation Program to read and write Valve Texture Format files on Windows.☆81Updated 10 years ago
- Quake Player Movement Document☆106Updated 3 years ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- A combination of Wardrobe, Merc Deployer, and Bonemerge☆106Updated last month
- C# parsers and formats for Half-Life 1 and related engines.☆99Updated 2 weeks ago
- ☆19Updated last year
- A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer☆52Updated this week
- A multiplatform, godot-based level editor for games☆12Updated 3 years ago
- A program designed to allow for easy decompilation of source engine models within other programs or workflows.☆22Updated 5 years ago
- Source Engine Physically Based Rendering implementation☆139Updated 3 years ago
- Added a panel for Vertex Colors to Level Buddy☆45Updated 4 months ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- Several modern C++20 libraries for sanely parsing Valve formats.☆107Updated last week