AlpyneDreams / source2utils
☆36Updated 3 years ago
Related projects: ⓘ
- Import Source game content into Source 2☆66Updated 8 months ago
- ☆26Updated 3 years ago
- This is a lightmap editor for source engine games☆39Updated 2 months ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆20Updated 2 years ago
- .Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new …☆14Updated 2 years ago
- SE FGD's☆23Updated last year
- GPU-accelerated Source Engine lightmap compiler☆68Updated 3 years ago
- Modules for working with Valve's Source Engine file formats.☆55Updated last week
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 4 years ago
- Inserts instances into a VMF. I am the best at names.☆39Updated 4 years ago
- ☆70Updated this week
- ☆31Updated this week
- Toolset for converting Source1 models to Source2☆61Updated 2 months ago
- ☆58Updated this week
- Notepad++ VDF Language Plugins☆41Updated 3 weeks ago
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆12Updated 3 years ago
- Shader Editor for the Source Engine☆52Updated 8 years ago
- ☆92Updated this week
- A clean tool to pack BSP using Valve's BspZip☆29Updated last year
- ☆15Updated this week
- ☆23Updated 3 years ago
- Utility to decompile VCD files from scenes.image file.☆11Updated last year
- ☆34Updated this week
- Bullet Physics Injection for Source SDK 2013☆43Updated 3 years ago
- ☆24Updated 6 years ago
- ☆11Updated this week
- Run FPS-style Non-VR mods on top of Source2☆60Updated 3 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆40Updated last year
- ☆10Updated this week