AlpyneDreams / source2utils
☆37Updated 4 years ago
Alternatives and similar repositories for source2utils:
Users that are interested in source2utils are comparing it to the libraries listed below
- Import Source game content into Source 2☆68Updated last month
- ☆26Updated 3 years ago
- Inserts instances into a VMF. I am the best at names.☆40Updated 4 years ago
- This is a lightmap editor for source engine games☆42Updated 9 months ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆25Updated 4 months ago
- Modules for working with Valve's Source Engine file formats.☆62Updated last week
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆18Updated 4 years ago
- Run FPS-style Non-VR mods on top of Source2☆58Updated 3 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆56Updated last year
- GPU-accelerated Source Engine lightmap compiler☆75Updated 3 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆41Updated last week
- Propper for Source SDK 2013☆38Updated 8 years ago
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- .Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new …☆13Updated 2 years ago
- Standalone Source plugin to switch physics engines at runtime☆29Updated last year
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆44Updated 2 years ago
- Shader Editor for the Source Engine☆53Updated 8 years ago
- Toolset for converting Source1 models to Source2☆61Updated 9 months ago
- Converted crowbar from VB.NET into C# with able running with full features (Based on 0.71 version)☆13Updated 2 years ago
- Bullet Physics Injection for Source SDK 2013☆46Updated 4 years ago
- A clean tool to pack BSP using Valve's BspZip☆29Updated 2 years ago
- Counter-Strike: Source's weapons recreated from scratch in Source SDK 2013 for Half-Life 2 mods.☆9Updated 11 months ago
- SE FGD's☆24Updated last year
- Repository for the Source engine modification G String☆34Updated 5 years ago
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆12Updated 4 years ago
- VPK format provider for 7-Zip☆58Updated 2 years ago
- Several modern C++20 libraries for sanely parsing Valve's formats☆56Updated 2 weeks ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆18Updated 4 years ago
- Source Engine Physically Based Rendering implementation☆130Updated 2 years ago
- python alternative to Valve's "Hammer World Editor"☆39Updated 9 months ago