A editor for Valve's VMF maps.
☆57Feb 27, 2026Updated this week
Alternatives and similar repositories for rathammer
Users that are interested in rathammer are comparing it to the libraries listed below
Sorting:
- This is a lightmap editor for source engine games☆45Jun 26, 2024Updated last year
- The 2013 edition of the Source SDK☆11Jun 10, 2022Updated 3 years ago
- GPU-accelerated VRAD☆19Sep 17, 2018Updated 7 years ago
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- Modified Source Engine (2018) from Valve 🎮🧩🕹️👾☆53Feb 22, 2026Updated last week
- ☆33Nov 11, 2020Updated 5 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Oct 10, 2024Updated last year
- ☆23Feb 18, 2025Updated last year
- An implementation to use Steam Networking Sockets in the Source SDK☆38Feb 27, 2025Updated last year
- Toolbox for easy launching some officials Valve's SDK such as Source SDK 2013 SP or MP.☆14Mar 13, 2024Updated last year
- Multiplayer AI Fixes for the multiplayer branch of the Source 2013 Engine.☆12Jan 9, 2020Updated 6 years ago
- Source SDK 2013 integration with RmlUi☆21Sep 16, 2025Updated 5 months ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆62Jan 15, 2026Updated last month
- Example program for integrating Dear ImGui and GLFW into Source's App System☆17Apr 16, 2022Updated 3 years ago
- library for sdk2013 mods to use if they so choose☆22Feb 25, 2025Updated last year
- The 2013 edition of the Source SDK☆10Aug 19, 2017Updated 8 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- Imgui implementation for Source 2013☆27Jun 21, 2025Updated 8 months ago
- All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)☆11Mar 23, 2018Updated 7 years ago
- LUX - Source Shader Project☆49Feb 18, 2026Updated last week
- This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.☆292Sep 20, 2025Updated 5 months ago
- A 3D skybox automation tool for Source Engine levels☆11Jun 29, 2020Updated 5 years ago
- ☆13Jul 16, 2025Updated 7 months ago
- ☆13Sep 23, 2022Updated 3 years ago
- props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leav…☆14Nov 24, 2025Updated 3 months ago
- The repository to the Sourcemod Team Fortress 2: Vintage, a community created museum and recreation of the early period of TF2.☆28Sep 7, 2025Updated 5 months ago
- GPU-accelerated Source Engine lightmap compiler☆78Aug 10, 2021Updated 4 years ago
- Standalone Source plugin to switch physics engines at runtime☆32Aug 3, 2023Updated 2 years ago
- Aurorians's custom version of the Source SDK 2013☆33Dec 19, 2025Updated 2 months ago
- The open-source, cross-platform level editor for Source Engine based games.☆79Feb 9, 2026Updated 3 weeks ago
- Half-Life 2 leak .vmf maps and episode 1 and 2☆34Oct 4, 2017Updated 8 years ago
- The 2013 edition of the Source SDK with counter-strike source☆16Sep 5, 2025Updated 5 months ago
- Several modern C++20 libraries for sanely parsing Valve formats.☆112Feb 23, 2026Updated last week
- ☆15Jun 11, 2018Updated 7 years ago
- HLMV for Source SDK 2013☆15Dec 5, 2022Updated 3 years ago
- Source Engine by nillerusr branch for dedicated server☆14Oct 23, 2022Updated 3 years ago
- TF2's engine ported to SDK2013MP☆14Sep 28, 2021Updated 4 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆30Feb 22, 2026Updated last week
- ☆34Nov 18, 2018Updated 7 years ago