LUX-Shaders-Team / LUX-ShadersLinks
ACROHS - Lux Shader Project
☆23Updated 3 weeks ago
Alternatives and similar repositories for LUX-Shaders
Users that are interested in LUX-Shaders are comparing it to the libraries listed below
Sorting:
- recreated env_cascade_light from CS GO based on env_projectedtexture☆40Updated last year
- library for sdk2013 mods to use if they so choose☆22Updated 9 months ago
- ☆33Updated 5 years ago
- Portal 2 assets converted to use in Source SDK 2013☆24Updated last year
- VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.☆20Updated last month
- Reupload of the unofficial Enhanced Source project. Initially developed as an improved Alien Swarm SDK, the project is now abandoned.☆10Updated last year
- Game Instructor on Source SDK 2013.☆22Updated 4 years ago
- Swarm's GameUI on SDK 2013 MP☆18Updated 2 years ago
- Fork of Valve Software's SDK for Source Engine games with deferred lighting added.☆16Updated last year
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Updated last year
- Imgui implementation for Source 2013☆26Updated 5 months ago
- MapBase code merge into the SDK2013 MP codebase☆15Updated 2 years ago
- Utility to decompile VCD files from scenes.image file.☆12Updated 6 months ago
- The Portal 2 In Alien Swarm Engine project repository☆57Updated last year
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- Aurorians's custom version of the Source SDK 2013☆30Updated 3 weeks ago
- assets, maps, etc for Portal: Every Last Crumb (ELC). Every Last Crumb was a mod that intended to redo all the original Portal 1 maps an…☆10Updated 2 years ago
- Modified Source Engine (2018) from Valve 🎮🧩🕹️👾☆48Updated this week
- Effortlessly automate asset collection for Source Engine mods with CLI and GUI support.☆13Updated 7 months ago
- Source SDK 2013 integration with RmlUi☆17Updated 2 months ago
- ☆33Updated 7 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆14Updated 7 years ago
- Multiplayer AI Fixes for the multiplayer branch of the Source 2013 Engine.☆12Updated 5 years ago
- Modules for working with Valve's Source Engine file formats.☆74Updated last week
- A 3D skybox automation tool for Source Engine levels☆11Updated 5 years ago
- Cross-platform Half-Life 1 map decompiler☆79Updated last year
- [Dead] The 2013 community edition of the Source SDK☆17Updated 8 years ago
- An implementation to use Steam Networking Sockets in the Source SDK☆34Updated 9 months ago
- Enhanced Entity Lump editor for Source games☆40Updated last month