LUX-Shaders-Team / LUX-ShadersLinks
ACROHS - Lux Shader Project
☆19Updated 4 months ago
Alternatives and similar repositories for LUX-Shaders
Users that are interested in LUX-Shaders are comparing it to the libraries listed below
Sorting:
- recreated env_cascade_light from CS GO based on env_projectedtexture☆32Updated 7 months ago
- VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.☆18Updated 3 months ago
- library for sdk2013 mods to use if they so choose☆21Updated 4 months ago
- ☆30Updated 4 years ago
- Game Instructor on Source SDK 2013.☆20Updated 4 years ago
- Portal 2 assets converted to use in Source SDK 2013☆24Updated last year
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆10Updated last year
- MapBase code merge into the SDK2013 MP codebase☆15Updated last year
- Fork of Valve Software's SDK for Source Engine games with deferred lighting added.☆13Updated 8 months ago
- Swarm's GameUI on SDK 2013 MP☆15Updated last year
- Obsolete Source 1 Engine On Modern PC☆33Updated 2 weeks ago
- Aurorians's custom version of the Source SDK 2013☆27Updated last week
- Source SDK 2013 integration with RmlUi☆12Updated 4 months ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆16Updated 4 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆32Updated 9 months ago
- The Portal 2 In Alien Swarm Engine project repository☆53Updated 9 months ago
- ☆33Updated 6 years ago
- Effortlessly automate asset collection for Source Engine mods with CLI and GUI support.☆13Updated 2 months ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆14Updated 6 years ago
- Enhanced Entity Lump editor for Source games☆31Updated 2 months ago
- Utility to decompile VCD files from scenes.image file.☆12Updated last month
- ☆25Updated 7 years ago
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Multiplayer AI Fixes for the multiplayer branch of the Source 2013 Engine.☆11Updated 5 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆44Updated 2 years ago
- Cross-platform Half-Life 1 map decompiler☆76Updated last year
- My mod that adds some new features☆12Updated 2 years ago
- A community-driven filmmaking tool built on Source. Currently re-organizing!☆70Updated 3 weeks ago
- The 2013 edition of the Source SDK☆20Updated 5 years ago
- An implementation to use Steam Networking Sockets in the Source SDK☆32Updated 4 months ago