fml42 / sourcelightmapLinks
This is a lightmap editor for source engine games
☆43Updated last year
Alternatives and similar repositories for sourcelightmap
Users that are interested in sourcelightmap are comparing it to the libraries listed below
Sorting:
- Modules for working with Valve's Source Engine file formats.☆74Updated this week
- SE FGD's☆24Updated 2 years ago
- ☆33Updated 5 years ago
- ☆33Updated 6 years ago
- GPU-accelerated Source Engine lightmap compiler☆74Updated 4 years ago
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆14Updated 4 years ago
- Repository for the Source engine modification G String☆38Updated 5 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Updated last year
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆26Updated this week
- library for sdk2013 mods to use if they so choose☆22Updated 8 months ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆46Updated 3 years ago
- ☆25Updated 7 years ago
- HLMV for Source SDK 2013☆15Updated 2 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆60Updated 2 years ago
- An implementation to use Steam Networking Sockets in the Source SDK☆34Updated 8 months ago
- Inserts instances into a VMF. I am the best at names.☆41Updated 5 years ago
- python alternative to Valve's "Hammer World Editor"☆42Updated last year
- recreated env_cascade_light from CS GO based on env_projectedtexture☆38Updated 11 months ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 5 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆17Updated 3 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆50Updated 2 months ago
- Portal 2 assets converted to use in Source SDK 2013☆24Updated last year
- Useful tweaks and content for Source Engine Games☆141Updated last week
- Standalone Source plugin to switch physics engines at runtime☆31Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆21Updated 5 years ago
- Import Source game content into Source 2☆68Updated 8 months ago
- [Dead] The 2013 community edition of the Source SDK☆17Updated 8 years ago
- A 3D skybox automation tool for Source Engine levels☆11Updated 5 years ago
- Replacement MP3 playback module for the Source Engine☆50Updated last year