nicoptere / SD-explorerLinks
a toy project to explore Stable Diffusion locally through a nodeJS server.
☆19Updated 3 years ago
Alternatives and similar repositories for SD-explorer
Users that are interested in SD-explorer are comparing it to the libraries listed below
Sorting:
- Experimental and superficial wrapper of Syphon-Framework for node.js.☆15Updated 4 months ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Houdini exporter & JavaScript importer for three.js☆72Updated last year
- A plugin for streaming video from Vimeo to WebGL/VR/AR apps☆93Updated 2 years ago
- Personal prototyping tool to scribbling with code.☆36Updated last year
- GLSL Bezier curve☆32Updated 5 years ago
- ☆18Updated 3 years ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- Experiments with the physarum transport model in three.js☆111Updated 5 years ago
- script to generate HeN ipfs app exports of GLSL shaders☆23Updated 4 years ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆100Updated last month
- 2D Computational Geometry for Javascript☆24Updated 8 years ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 9 years ago
- Meshline☆60Updated this week
- Implementation of particle life with TSL, experimentations☆28Updated last year
- FrameBuffer Object inspector for three.js☆140Updated 7 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated 2 years ago
- ☆26Updated 4 years ago
- A GLSL Module which generates a rotation matrix.☆21Updated 7 years ago
- Optical flow shader for WebGL - BYORenderer.☆77Updated 9 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- A Three.js plugin for rendering Kinectron feeds☆36Updated 4 months ago
- ☆75Updated last year
- Reaction-diffusion on GPU in WebGL.☆36Updated 2 years ago
- Faking dispersion caustics by accumulating photons in a texture☆35Updated 7 years ago
- a helper to work with raymarching in THREE.js☆148Updated 9 years ago
- Template for the brush style rendering with three.js☆88Updated last year
- Prototype complex pipelines directly from a single shader by branching it into stages☆56Updated last year
- ☆56Updated last month
- Nature of Code - Autonomous Agents examples in 3D☆75Updated last year