a toy project to explore Stable Diffusion locally through a nodeJS server.
☆19Sep 12, 2022Updated 3 years ago
Alternatives and similar repositories for SD-explorer
Users that are interested in SD-explorer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Animation with physics based on LDrawLoader by https://threejs.org☆22Jan 18, 2022Updated 4 years ago
- Code for the ☾ Waxing Crescent generative artwork by Cyril Diagne☆17Feb 26, 2022Updated 4 years ago
- ☆26Nov 25, 2022Updated 3 years ago
- ☆30Feb 9, 2026Updated 4 months ago
- Experimenting with CSS Transforms visualisation. Transform function lists are really powerful and I think we need better modes of underst…☆10Aug 11, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Binary Opacity Grids import and rendering in Unity.☆17Mar 22, 2024Updated 2 years ago
- Web worker preloader☆26Sep 14, 2015Updated 10 years ago
- This Vue 3 plugin allows you to create computed properties that are computed asynchronously.☆11May 1, 2021Updated 5 years ago
- Separated binary package of FFmpegOut Unity plugin☆23Oct 31, 2018Updated 7 years ago
- Linear interpolation between two angles along the shorter arc☆17Oct 30, 2018Updated 7 years ago
- ☆12Mar 7, 2024Updated 2 years ago
- ShaderTexture, a helper to use procedurally generated texture☆14Jan 4, 2017Updated 9 years ago
- A Processing library providing physically based rendering and materials☆45Aug 3, 2020Updated 5 years ago
- Shadow Volume / Stencil Shadows example using three.js☆11Aug 1, 2020Updated 5 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Syntax highlighting for WGSL inside JavaScript tagged template strings☆12Nov 16, 2022Updated 3 years ago
- Tools for working with triangulated models of embedded Riemannian surfaces.☆12May 14, 2013Updated 13 years ago
- My journey of developing a current-gen 3D game engine with Metal-cpp and Vulkan☆20Jun 27, 2026Updated last week
- Bounding Interval Hierarchy and Bounding Volume Hierarchy for Node.js☆23Apr 15, 2018Updated 8 years ago
- "The Drop" ASIC 640x480 60Hz audio visual demo☆14Feb 11, 2026Updated 4 months ago
- Simple local all-in-one install for IDEA2.ART☆26Jan 8, 2023Updated 3 years ago
- Demonstration showing real time effects and application of the "Jump Flood Algorithm"☆109Dec 3, 2025Updated 7 months ago
- Aids debugging Rust type layout☆18May 16, 2024Updated 2 years ago
- Modelling tool for virtual robotic body parts☆12Mar 4, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This is an optimization algorithm to optimize a list of paths to minimize the amount of time needed to draw the paths with a pen-plotter☆10Aug 17, 2018Updated 7 years ago
- ☀️ JavaScript Path Tracer☆12Jan 13, 2022Updated 4 years ago
- Dome theater projection and virtual reality using THREE.js☆13Oct 19, 2021Updated 4 years ago
- A tech demo of a voxelizer implemented in C☆16Mar 23, 2021Updated 5 years ago
- A little x64 windows application that streams kinect tracking datas via websocket☆10Mar 7, 2015Updated 11 years ago
- ☆12Aug 27, 2022Updated 3 years ago
- Infinite procedurally generated terrain, rendered with WebGL☆13Jul 25, 2018Updated 7 years ago
- Quick experiments on datamoshing effect using GPU optical flow approach☆18Mar 14, 2019Updated 7 years ago
- Save PNG frames from Shadertoy☆62Dec 4, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆45Sep 6, 2016Updated 9 years ago
- GPU based stencil shadow volumes without geometry shaders☆16Oct 25, 2024Updated last year
- 📐✏️ Slides from my talk on Mathematics of Animation @ .concat() 2018☆34Mar 3, 2018Updated 8 years ago
- ☆35Jul 11, 2022Updated 3 years ago
- ☆90Dec 15, 2022Updated 3 years ago
- ☆32Oct 13, 2025Updated 8 months ago
- Water simulation with OpenGL☆18Jan 20, 2025Updated last year