nickbrowne / earsLinks
Easy Rust API to play audio using OpenAL
☆22Updated 4 years ago
Alternatives and similar repositories for ears
Users that are interested in ears are comparing it to the libraries listed below
Sorting:
- 🎼 Realtime procedurally generated sound effects☆55Updated 2 weeks ago
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- Reimplementation of DrPetter's "sfxr" sound effect generator as a Rust library☆54Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 6 months ago
- A parser for the aseprite sprite editor files☆31Updated last year
- Rust bindings to the awesome stb_image library☆76Updated last year
- Rust library for parameterized inbetweening☆52Updated 4 months ago
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- Cross-platform system interface for hardware IO☆56Updated 2 years ago
- A rust binding for the FMOD library☆66Updated 3 years ago
- Easing functions for Rust☆52Updated 6 years ago
- Extensible app filesystem library.☆32Updated 5 years ago
- Benchmarks the Amethyst Game Engine by rendering as many bunny sprites as possible at 60fps☆15Updated 7 years ago
- imgui integration for Amethyst☆69Updated 5 years ago
- OS-native file dialogs on Linux, OS X and Windows☆157Updated 2 years ago
- Idiomatic Rust bindings for OpenAL 1.1 and extensions (including EFX).☆82Updated 5 years ago
- Rust bindings for miniaudio C library.☆54Updated last year
- A Rust binding for the tinyfiledialogs library.☆57Updated 10 months ago
- Immediate mode library in Rust☆33Updated 7 years ago
- A cgmath physics library that can be used with Specs☆109Updated 5 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆63Updated last year
- Rust native game/media development library☆69Updated 4 years ago
- Sound library for games☆53Updated 5 years ago
- A game engine for making beautiful games☆61Updated 4 years ago
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- SDL2 Input handling for imgui-rs☆51Updated last year
- Procedural macros for working with Vulkan shaders☆43Updated last month