neungkl / fire-simulationLinks
WebGL fire simulator using THREE.js library, with customize shader on volumetric object.
☆69Updated 8 years ago
Alternatives and similar repositories for fire-simulation
Users that are interested in fire-simulation are comparing it to the libraries listed below
Sorting:
- GPU based object picking for Three.JS☆47Updated 3 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆58Updated 3 years ago
- Mesh decimation using Quadric error metrics☆32Updated 7 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 7 years ago
- Ray tracing based procedural volumetric fire for three.js☆156Updated 4 years ago
- ☆37Updated 9 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Rotation and Translation controls for Threejs objects☆76Updated 2 years ago
- Web implementation of volumetric grids☆157Updated 2 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆105Updated 2 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- ☆30Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Slice three.js geometry with a plane.☆143Updated 6 years ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54Updated 4 years ago
- A WebGL particle system demo for fire effects.☆59Updated 3 years ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆42Updated 2 years ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆34Updated 5 years ago
- ☆41Updated last month
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated 6 months ago
- ☆58Updated 3 years ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- ☆21Updated 7 years ago
- Infinite anti-aliased grid.☆171Updated 2 years ago
- A small and fast library for extruding 2D polygons and polylines to 3D meshes☆187Updated 2 years ago
- Unofficial Three.js glTF loader/exporter plugins☆130Updated 2 years ago
- Export an equirectangular panorama image from a three.js scene☆218Updated 4 years ago