LexdevTutorials / CivilizationFogOfWarLinks
https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html
☆78Updated 5 years ago
Alternatives and similar repositories for CivilizationFogOfWar
Users that are interested in CivilizationFogOfWar are comparing it to the libraries listed below
Sorting:
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 5 years ago
- QuadTree and Collision Detection Systems for Unity3d☆193Updated 7 years ago
- ☆95Updated last year
- Find asset references in Unity project. Faster version: https://github.com/networm/ReferenceFinder☆43Updated 8 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- A split view to be used in Unity Editor Windows☆97Updated 6 years ago
- An A* navigation system for Unity using burst compiled jobs for performance.☆155Updated 4 years ago
- Example Unity custom graph editor for editing skill trees.☆129Updated 9 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆114Updated 5 years ago
- Mesh effect components for TextMeshPro in Unity.☆167Updated 6 years ago
- playable visualizer with GraphView☆90Updated 3 years ago
- Scripts for creating Flowfields in Unity☆91Updated 4 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.☆86Updated 2 years ago
- Unity animation object with gpu instancing.☆176Updated 7 years ago
- ECS Burst Job System 2D Pathfinding☆124Updated 6 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆92Updated 7 months ago
- A demo made with ECS☆115Updated 6 years ago
- Sample project for NSprites package☆110Updated 10 months ago
- This code snippet can be used to achieve a stealth game like field of view. Thanks to Sebastian Lague (https://github.com/SebLague) for t…☆79Updated 7 years ago
- RVO2-3D-Unity☆73Updated 6 years ago
- A Frame Based Visual Combat System in Unity Game Engine☆86Updated 4 years ago
- Mobile optimised shader for Unity 3D☆92Updated 3 years ago
- A graph based animation controller for Unity.☆137Updated last year
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor☆90Updated 5 years ago
- Fog of War Effect for Unity5.x☆54Updated 8 years ago
- ☆59Updated 7 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆71Updated 2 years ago
- Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline☆85Updated 5 years ago
- Use the stencil to cull hole in the mesh in Unity, without any c# script.☆31Updated 4 years ago
- A gc-free closure implementation for unity☆89Updated 7 years ago