narhen / pysc2-replayLinks
Framework for inspecting actions and observatinos in StarCraftII replays
☆20Updated 7 years ago
Alternatives and similar repositories for pysc2-replay
Users that are interested in pysc2-replay are comparing it to the libraries listed below
Sorting:
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆45Updated 6 years ago
- Code for the paper "Leveraging Procedural Generation to Benchmark Reinforcement Learning"☆174Updated 2 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- The source code for the gym-microrts paper.☆42Updated 3 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆137Updated 6 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆24Updated 7 years ago
- ☆145Updated 8 months ago
- Example of an empty bot that can play on the sc2ai.net ladder.☆22Updated 7 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆134Updated 6 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆21Updated 2 years ago
- StarCraft 2 Imitation Learning☆29Updated 4 years ago
- An implementation of MuZero in JAX.☆56Updated 2 years ago
- This project is implementation code of AlphaStar☆202Updated last year
- Notes and scripts for SC2LE released by DeepMind and Blizzard, more details [here](https://github.com/deepmind/pysc2).☆35Updated 4 years ago
- Implement IMPALA architecture from Distributed Deep-RL Paper.☆15Updated 6 years ago
- AGAC: Adversarially Guided Actor-Critic☆48Updated 3 years ago
- Supplementary Data for Evolving Reinforcement Learning Algorithms☆46Updated 4 years ago
- Starter Kit for NeurIPS 2020 - Procgen Competition on AIcrowd☆91Updated 2 years ago
- ☆69Updated 6 years ago
- Curiosity-driven Exploration by Self-supervised Prediction☆140Updated 2 years ago
- A number of agents (PPO, MuZero) with a Perceiver-based NN architecture that can be trained to achieve goals in nethack/minihack environm…☆41Updated 2 years ago
- [NeurIPS 2022] Open source code for reusing prior computational work in RL.☆97Updated 2 years ago
- A Real-Time-Strategy game for Deep Learning research☆234Updated 2 years ago
- A StarCraft 2 agent for harvesting resources☆13Updated 7 years ago
- RL environment replicating the werewolf game to study emergent communication☆20Updated 2 years ago
- Using RLLib and PycoLab to explore intelligent cooperative behavior in sequential social dilemmas☆50Updated 2 years ago
- ☆107Updated 3 years ago
- impact-driven-exploration☆132Updated last year
- Reinforcement Learning Assembly☆92Updated 4 years ago