nannou-org / isf
Parsing, Deserialization and Serialization of ISF - the Interactive Shader Format. Implemented in pure Rust.
☆19Updated last year
Related projects ⓘ
Alternatives and complementary repositories for isf
- A simple crate for hotloading GLSL shaders as SPIR-V.☆22Updated 10 months ago
- Some examples of things I consider interesting (and definitely above beginner) in nannou.☆30Updated 2 years ago
- A GUI widget designed for viewing and controlling data over time.☆25Updated 4 years ago
- A library for creating and evaluating executable directed graphs at runtime.☆114Updated 4 years ago
- ☆44Updated last year
- Digital content creation tool for demoscene and live coding.☆28Updated 3 years ago
- ISF (Interactive Shader Format) Specification☆40Updated 2 years ago
- Egui integration for nannou☆28Updated 2 years ago
- A guide for nannou, including "Getting Started", "Tutorials" and more.☆25Updated 4 years ago
- A full implementation of the Ether Dream Laser DAC protocol in pure Rust.☆32Updated 3 years ago
- UW Computer Graphics: Resources for learning graphics programming - Demos at☆16Updated last year
- A library for reading ILDA laser projection display files☆18Updated 5 years ago
- Rust bindings for Ableton Link☆29Updated last year
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated 7 months ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 4 years ago
- A library for music/DSP time conversions! Provides functions and methods for converting between ticks, ms, samples, bars, beats and measu…☆52Updated 4 years ago
- WIP port of the ZenGarden PureData audio synthesis engine to Rust☆31Updated 5 years ago
- Export hydra-synth as Metal shader (WIP).☆16Updated 3 years ago
- cables command line exporter☆27Updated last month
- Freenect wrapper for rust☆18Updated 2 years ago
- A cross-platform live-coding tool for creative coding with GLSL shaders☆123Updated 4 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆59Updated 4 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆130Updated 4 months ago
- A live coding language for ray marching☆33Updated this week
- Project moved to: https://github.com/RustLight/sacn☆12Updated 4 years ago
- 🦀 Rust plugin framework for TouchDesigner☆36Updated this week
- archive of demoscene related live coding events☆22Updated this week
- Fast GLSL conversion from HSV color to RGB☆26Updated 10 years ago
- A collection of drum patterns in a simple format☆23Updated 3 years ago
- Library for sending and receiving OSC 1.0 streams over UDP.☆24Updated 7 years ago