CUDA-based real time fluid simulation
☆14Jan 6, 2022Updated 4 years ago
Alternatives and similar repositories for fluid-2d
Users that are interested in fluid-2d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Constructs a weighted Delaunay triangulation of a point set☆19Jul 3, 2015Updated 11 years ago
- This is the official implementation of our Siggrapha Asia 2024 paper "DiffCSG: Differentiable CSG via Rasterization".☆16Dec 2, 2024Updated last year
- An attempt at RTS + Mass implementation☆14Jun 8, 2023Updated 3 years ago
- 2d smoothed-particle hydrodynamics (SPH) fluid simulation on the GPU in WebGL 2.☆11Nov 8, 2022Updated 3 years ago
- SIMBI is a 3D heterogeneous relativistic magneto-gas dynamics code using the maturin framework to blend together Rust, CUDA, HIP, and Pyt…☆12Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- GPU accelerated rigid body simulation with OpenGL and OpenCL.☆15Sep 14, 2021Updated 4 years ago
- Official resporitory for "IPDPS' 24 QSync: Quantization-Minimized Synchronous Distributed Training Across Hybrid Devices".☆20Feb 23, 2024Updated 2 years ago
- ☆15Dec 15, 2020Updated 5 years ago
- OpenGL compute shader fluid☆23Aug 4, 2020Updated 6 years ago
- A Fluid Simulator on GPU☆33Jul 1, 2021Updated 5 years ago
- My (newer) Emacs configuration☆14Aug 20, 2026Updated last week
- ☆15Feb 18, 2022Updated 4 years ago
- GPU-accelerated cellular automata in Godot (OBSOLETE: could be done in better ways in Godot 4)☆27Jan 2, 2021Updated 5 years ago
- Slime mold simulation using compute shaders in Godot 4☆27Mar 13, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆33Jun 25, 2026Updated 2 months ago
- A 2D finite difference fluid flow solver written in python with numpy vectorization for fast performance. Currently it supports single ph…☆55Jul 23, 2021Updated 5 years ago
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆14Apr 18, 2024Updated 2 years ago
- Rewrite of the "Falling Sand" game with Vulkan.☆32Jul 20, 2026Updated last month
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- TensorFlow frozen forward model to plain C++ converter☆10Aug 7, 2018Updated 8 years ago
- github action that provisions the Vulkan SDK and configures VULKAN_SDK environment variable☆65Mar 14, 2025Updated last year
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"☆39Feb 11, 2026Updated 6 months ago
- HoloLens Custom Vision demo☆11Aug 2, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A versatile Python-Fortran CFD code that solves a large class of 2D flows☆68May 9, 2024Updated 2 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- A few example implementations of identifying materials based on world position☆12Mar 25, 2024Updated 2 years ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated 2 years ago
- ☆18Feb 15, 2022Updated 4 years ago
- ☆17Apr 29, 2024Updated 2 years ago
- Web based Replicube game clone☆12Apr 23, 2026Updated 4 months ago
- SEGA Dreamcast Tools for BootROM font☆12Sep 7, 2024Updated last year
- Fast fluid simulation in Python☆34Oct 10, 2021Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Highly scalable renderer backend☆10Mar 4, 2019Updated 7 years ago
- r3f barrier experiment using depth for the barrier intersection☆13Dec 27, 2024Updated last year
- Visualize your GitHub relationship using GitHub API v3 in JavaScript, Mathematica, Python or Scala.☆11Jul 15, 2015Updated 11 years ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆12Dec 30, 2021Updated 4 years ago
- An easy to use tool for safely parsing Godot PCK format metadata at runtime.☆11Jul 9, 2025Updated last year
- WebGPU water simulation handling up to a million particles.☆53Aug 24, 2024Updated 2 years ago
- A Swift package that provides a clean, reusable interface for hand gesture detection in visionOS applications.☆17Jul 17, 2026Updated last month