moderncsharpinunity / SimpleDependencyInjectionV2Links
☆23Updated 3 years ago
Alternatives and similar repositories for SimpleDependencyInjectionV2
Users that are interested in SimpleDependencyInjectionV2 are comparing it to the libraries listed below
Sorting:
- Here you can find useful assets that I use in development☆72Updated 4 years ago
- Unity SerializeReference Editor☆86Updated 4 months ago
- Basic event bus for unity☆90Updated 2 years ago
- An extensible stat system with modifiers for the Unity game engine☆110Updated 5 months ago
- Demonstrates Different Programming Design Patterns In Unity☆51Updated 3 years ago
- A better replacement for UnityEvents☆146Updated 2 years ago
- ☆88Updated last year
- ☆133Updated last year
- Shader that generates healthbars for Unity URP☆123Updated 3 years ago
- Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity☆54Updated 3 years ago
- ☆92Updated last week
- A better dropdown window for Unity Editor☆109Updated 2 years ago
- Generic UnityEngine.Objects☆177Updated 3 years ago
- Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.☆95Updated 8 months ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated this week
- Enhance your scene loading experience with Unity.☆133Updated last week
- A unified way to check permission status and request permissions for iOS and Android in Unity.☆54Updated 7 months ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81Updated 8 months ago
- Weighted random selector for Unity.☆100Updated 3 years ago
- ☆115Updated 10 months ago
- A powerful lightweight Finite State Machine for Unity, taking full advantage of editor.☆52Updated last year
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆63Updated last year
- Unity MVCS (Model-View-Controller-Service) Architecture. This heavily depends on MonoBehaviours. Created by (RMC) Rivello Multimedia Cons…☆41Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- Auto attach components in inspector☆138Updated 4 years ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆148Updated 4 months ago
- Database for scriptable objects in Unity using Odin Inspector☆98Updated 2 years ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆143Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated 3 months ago