mkremins / felt
Simple story sifting and social simulation engine
☆19Updated 4 years ago
Alternatives and similar repositories for felt:
Users that are interested in felt are comparing it to the libraries listed below
- Incremental story sifting DSL☆27Updated 3 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆56Updated 5 years ago
- Create simulation-driven visual novels in Unity.☆59Updated 5 months ago
- A rules-based AI framework for social simulation☆52Updated 2 years ago
- A simple text planner for use in Unity games☆26Updated 3 weeks ago
- Online narrative variation, allowing author/programmers to have the same underlying story told interactively in different ways.☆17Updated 2 years ago
- An authoring tool for text generation in computational media☆43Updated 2 years ago
- Quill is a tool for playing and sandbox testing Ink stories.☆24Updated 2 months ago
- A causal creation tool for constraint-based PCG☆19Updated 2 years ago
- A port of Kate Compton's Tracery to C#/Unity3d☆19Updated 8 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- A simple, ASP-like embedded logic programming language for games☆48Updated 11 months ago
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 7 years ago
- ☆12Updated 9 months ago
- Various experiments in procedural storytelling☆13Updated 4 years ago
- A narrative-focused agent-based settlement simulation framework.☆63Updated 9 months ago
- QuadTree Flocking Boids in Processing☆11Updated 4 years ago
- A curated list of digital games that use Natural Language Generation techniques☆66Updated 6 years ago
- A relationship system for RPGs, simulation games, and adventure games in Unity.☆22Updated 7 months ago
- Scéalextric is a knowledge-base for generating stories and jokes comprising a large collection of interlocking action triples and their l…☆62Updated 4 years ago
- A generator of American small towns, with an emphasis on social simulation.☆95Updated 7 months ago
- Trigger-based tools for Unity for crafting games without programming, made for David Kanaga's Oikospiel☆30Updated 7 years ago
- A Story Format for Twine that let's you turn a branching narrative into an interactive chat story☆38Updated last year
- Different Implementations of 2D Procedural Maps☆20Updated 7 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- A noise-based displacement shader that gives you some funky effects.☆15Updated 6 years ago
- A component based state machine for Unity☆9Updated 5 years ago
- Rules-based engine for life sims, with time travel☆126Updated this week
- Framework for choice-based games, built around inkjs☆18Updated last month
- A collection of fun and interesting data sets for games, storytelling, or bots☆12Updated 5 months ago