☆13Jul 19, 2019Updated 6 years ago
Alternatives and similar repositories for ObjectDetectionOpenCVUnity
Users that are interested in ObjectDetectionOpenCVUnity are comparing it to the libraries listed below
Sorting:
- Native plugin for Unity3D (sample)☆13Sep 13, 2018Updated 7 years ago
- chuck is a webservice that makes Unity3D AssetBundles from various asset types☆26Aug 17, 2023Updated 2 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆16Aug 15, 2021Updated 4 years ago
- Forked version of the Seurat plugin. Supports HDRP! Seurat is a scene simplification technology designed to process very complex 3D scene…☆17Mar 29, 2021Updated 4 years ago
- #NVJOB SC Shaders. BlinnPhong shader package. Unity Asset.☆14Apr 10, 2023Updated 2 years ago
- ☆11Jan 25, 2021Updated 5 years ago
- Libjpeg-Turbo wrapper for .Net - Working fine with Unity and cross platform☆11Jun 20, 2019Updated 6 years ago
- ☆21May 4, 2025Updated 10 months ago
- Runtime Texture Loading for Unity3D☆18Aug 15, 2018Updated 7 years ago
- flypy - A runtime compiler for Python☆38Mar 18, 2014Updated 12 years ago
- The BFG Repo Cleaner, compiled for Windows☆15Jan 8, 2020Updated 6 years ago
- Example of an attraction and repulsion magnetism for games☆25Nov 10, 2019Updated 6 years ago
- An Occlusion-aware Edge-Based Method for Monocular 3D Object Tracking using Edge Confidence☆12Aug 30, 2022Updated 3 years ago
- ☆15Sep 8, 2023Updated 2 years ago
- AI town https://github.com/a16z-infra/ai-town Patches to run on Hugging Face Spaces☆22Jun 6, 2024Updated last year
- Cortex-M Operating System that focuses heavily on testability☆12Feb 24, 2022Updated 4 years ago
- Unity editor extension that adds additional solution configurations to generated .sln/.csproj files.☆16Dec 20, 2018Updated 7 years ago
- A visionOS project that demonstrates how to scale a volume to account for Window Zoom changes☆18Apr 3, 2024Updated last year
- ☆15Jun 29, 2019Updated 6 years ago
- ☆19Feb 14, 2023Updated 3 years ago
- procedural block world generation in unity☆15Apr 6, 2019Updated 6 years ago
- C++ code to help assign papers to reviewers, area chairs, etc in conferences like NIPS.☆14Jun 18, 2018Updated 7 years ago
- A Unity C# wrapper for the Google Gemini API.☆27Feb 20, 2026Updated last month
- Changes to SciPy for the Numpy-refactor project and move to numpy 2.0.☆21Dec 6, 2011Updated 14 years ago
- ☆15Aug 19, 2020Updated 5 years ago
- ☆16Aug 12, 2017Updated 8 years ago
- Minimal RISC-V RV32I CPU design as described in a companion blog post.☆13Jun 14, 2020Updated 5 years ago
- This repository contains our data and R code for our article on computational text analysis of racism in archaeology.☆12Jun 23, 2023Updated 2 years ago
- A Paint.NET Plugin that implements Arbitrary Neural Style Transfer☆19Aug 13, 2021Updated 4 years ago
- tox for conda☆23Sep 19, 2016Updated 9 years ago
- http://hl7.org/fhir/uv/sdc/ implementation with python☆19Mar 12, 2026Updated last week
- ☆11Jun 12, 2016Updated 9 years ago
- Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitsc…☆28Oct 13, 2022Updated 3 years ago
- M-LSD line segment detection model for Unity Barracuda☆63Jul 9, 2021Updated 4 years ago
- Height Based 2 color gradient shaders for Unity☆28Jan 23, 2022Updated 4 years ago
- Conway's Game of Life for the RC2014 Z80 computer☆11Nov 22, 2020Updated 5 years ago
- ☆11Apr 3, 2016Updated 9 years ago
- Wet Shader☆31Jan 26, 2018Updated 8 years ago
- ☆13Jan 27, 2016Updated 10 years ago