mattdesl / qoa-formatLinks
Pure JavaScript QOA encoder/decoder
☆40Updated 2 years ago
Alternatives and similar repositories for qoa-format
Users that are interested in qoa-format are comparing it to the libraries listed below
Sorting:
- tiny tiny shader playground☆16Updated 6 years ago
- A webgl GLSL minifier based on Angle compiler☆28Updated 7 months ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- ☆76Updated 5 years ago
- Minimal WebGPU Library☆31Updated 3 years ago
- Well commented hello triangle example for WebGPU☆61Updated 2 years ago
- Calculate SDF for image/bitmap/bw data☆55Updated 2 years ago
- A plugin for esbuild that enables importing *.glslx files.☆38Updated 4 months ago
- lowww webgl2 rendering engine☆24Updated 6 years ago
- utility for setting up Canvas2D dimensions☆32Updated last year
- Schlick's fast Bias & Gain function for custom easing☆23Updated 5 years ago
- My personal WebGPU based 3D renderer☆40Updated 5 years ago
- Compute mesh normals using angle weights☆24Updated 4 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated last year
- glsl function for making cosine palettes☆34Updated 9 years ago
- Extrudes a shape along a path☆28Updated last year
- A small demo illustrating how to render HTML as a WebGL1 texture☆20Updated 5 years ago
- WebGL art with GLSL shaders.☆29Updated 2 years ago
- A JavaScript library for interactive subdivision curves.☆33Updated 9 years ago
- low-level PNG tools for JavaScript and Web☆94Updated last year
- A GLSL plugin for esbuild.☆42Updated last month
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆62Updated 10 months ago
- An experimental approach to expressing vector math in js (tagged template literals)☆31Updated 2 years ago
- The conversions between RGB and HSV for glslify.☆11Updated 8 years ago
- visualize data flow☆24Updated 2 years ago
- Analyze and visualize gzip / deflate binary on web☆20Updated last year
- 3D Boids implementation with grid partitioning and WebWorker support.☆98Updated 4 years ago
- VIRGO 1302, a demoscene 4k intro☆57Updated 5 years ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆15Updated 2 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆46Updated 3 years ago