mattdesl / qoa-format
Pure JavaScript QOA encoder/decoder
☆38Updated last year
Alternatives and similar repositories for qoa-format:
Users that are interested in qoa-format are comparing it to the libraries listed below
- Minimal WebGPU Library☆29Updated 2 years ago
- A webgl GLSL minifier based on Angle compiler☆27Updated 5 months ago
- Schlick's fast Bias & Gain function for custom easing☆23Updated 4 years ago
- tiny tiny shader playground☆16Updated 5 years ago
- WebGL art with GLSL shaders.☆29Updated 2 years ago
- Well commented hello triangle example for WebGPU☆61Updated last year
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆41Updated 3 years ago
- glsl tool functions☆24Updated 4 years ago
- utility for setting up Canvas2D dimensions☆23Updated 10 months ago
- Flat 2D and 3D line rending with Regl for WebGL☆53Updated 9 months ago
- A small demo illustrating how to render HTML as a WebGL1 texture☆17Updated 4 years ago
- A plugin for esbuild that enables importing *.glslx files.☆38Updated 2 years ago
- Analyze and visualize gzip / deflate binary on web☆18Updated last year
- use deno to display WebGPU demos☆32Updated 8 months ago
- Calculate SDF for image/bitmap/bw data☆48Updated last year
- Extrudes a shape along a path☆28Updated last year
- lowww webgl2 rendering engine☆24Updated 5 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- Tools and IntelliSense for GLSL and WGSL.☆130Updated last month
- Tiny WebGL library☆9Updated 6 years ago
- Enjoyable camera flavored controls for Tweakpane☆47Updated last year
- Typescript library for generating distance fields from 2d images on the GPU☆103Updated 4 years ago
- A GLSL plugin for esbuild.☆40Updated this week
- Portals with three.js☆35Updated 3 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 2 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 6 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- ☆35Updated 2 years ago
- Verlet physics extracted from pocket-ces demos☆35Updated 2 years ago