kirbysayshi / pocket-physicsLinks
Verlet physics extracted from pocket-ces demos
☆35Updated 2 years ago
Alternatives and similar repositories for pocket-physics
Users that are interested in pocket-physics are comparing it to the libraries listed below
Sorting:
- A small (376B) lazy function scheduler for a butter smooth main thread.☆80Updated 5 years ago
- easing library allowing to describe complex easings in JSON☆56Updated 9 years ago
- Tiny WebGL library☆9Updated 6 years ago
- greedy rectangle packing algorithm☆38Updated last year
- CLI tool for packing multiple files into a single binary, as an alternative to spritesheets, in order to save network requests in the bro…☆25Updated 3 years ago
- returns true if a 2D point is inside a triangle☆29Updated 10 years ago
- a minimal requestAnimationFrame render loop☆55Updated 6 years ago
- An experimental ECS written in Javascript.☆16Updated 2 years ago
- Converts a distance unit (e.g. m) to another (e.g. cm)☆25Updated 3 years ago
- lowww webgl2 rendering engine☆24Updated 5 years ago
- Reuse typed arrays☆76Updated 3 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 10 years ago
- Extrudes a shape along a path☆28Updated last year
- A plugin for esbuild that enables importing *.glslx files.☆39Updated 2 years ago
- Reliable and versatile game loop implementation☆25Updated 4 years ago
- Hot module reloading prototype with native (almost) ES6 modules☆28Updated 3 years ago
- A one trick pony package to download an image from a canvas.☆14Updated last year
- ⚙️ An object for managing state☆21Updated 2 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Updated last year
- A minimalistic, yet powerful, class based mixin utility.☆22Updated 7 years ago
- A 180 bytes utility to convert available query params to object☆9Updated 2 years ago
- Linear interpolation between two angles along the shorter arc☆17Updated 6 years ago
- A tiny (178B) helper for playing, pausing, and setting `requestAnimationFrame` frame rates☆82Updated 5 years ago
- Cameras for 3D rendering.☆15Updated 3 years ago
- Create polygons with the Canvas API☆22Updated 3 years ago
- List of periodic functions normalized to 0..1 range☆55Updated 4 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Updated last year
- Compute mesh normals using angle weights☆24Updated 4 years ago
- 🎥 Small Canvas 2D Camera☆139Updated last year
- A simple alternative to events, signals and callbacks with an emphasis on performance.☆58Updated 8 years ago