magegihk / HollowKnight.SpritePacker
☆20Updated last year
Related projects ⓘ
Alternatives and complementary repositories for HollowKnight.SpritePacker
- Dump GameObject into single sprite.png☆16Updated last year
- Core mod for all of my mods for Hollow Knight☆14Updated last week
- CONSIDER USING NEWER VERSION: https://github.com/nesrak1/FSMViewAvalonia. View Playmaker FSMs from Hollow Knight☆25Updated 3 years ago
- Some useful scripts for Aseprite☆33Updated 8 months ago
- A .NET library for reading and writing FromSoftware file formats.☆19Updated 4 years ago
- DearEditor is a good game engine editor.☆17Updated last year
- A Hollow Knight core mod☆12Updated this week
- FBX -> FLVER Importer for Dark Souls 1, 2, 3, and potentially more games☆14Updated 3 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engine☆18Updated 9 months ago
- Fork of xnaMugen (MUGEN clone) adapted to Monogame☆35Updated 6 years ago
- The Visual Studio Code extension for Yarn Spinner.☆29Updated 2 months ago
- An opensource MUGEN client☆72Updated 10 months ago
- WIP Hollow Knight Level Editor☆74Updated 2 years ago
- ☆15Updated 2 years ago
- A package for Unity which will allow you to render images atlases to be used in developing first person grid dungeon crawlers.☆31Updated last year
- Tool for opening, extracting, and creating Quake PAK files.☆16Updated 9 years ago
- Repository of LUA scripts for Aseprite.☆68Updated this week
- Small C# app that packs all the png from a folder int a set of square atlas textures☆25Updated 11 years ago
- An open source C# library used to read BulletML XML files☆71Updated 3 years ago
- Visual Studio Code extension for editing YarnSpinner files☆18Updated 11 months ago
- Game Maker data.win extraction tool☆47Updated 3 months ago
- 🥊 Create and edit collision box mapping for your game. This tool is focused in fighting and beat 'em up games collision mapping.☆48Updated 4 years ago
- A framework to easily build 2D games using FNA.☆16Updated last year
- Inochi2D for Unity [HEAVILY WIP]☆10Updated last year
- A simple implementation of Unity's Coroutines to be used for any C# project☆37Updated last year
- 2D Engine for fighting games☆27Updated 6 months ago
- ☆57Updated 8 years ago
- A collection of Lua scripts I've made to extend Aseprite☆35Updated 5 years ago
- Rollback Networking Library Written in C#☆15Updated last year
- Base Monogame objects for managing relative transforms.☆23Updated 5 years ago