luizppa / game-dev-techniquesLinks
๐ฎ A collection of game development algorithms and techniques
โ73Updated 10 months ago
Alternatives and similar repositories for game-dev-techniques
Users that are interested in game-dev-techniques are comparing it to the libraries listed below
Sorting:
- Scriptable Objects based FSM for Unityโ58Updated last year
- 3d Tilemap Editor for Unityโ47Updated 2 months ago
- โ70Updated 2 months ago
- Fast implementaion of Utility AI in Unityโ34Updated 2 years ago
- Free procedural level generator for unityโ127Updated last year
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)โ44Updated 3 years ago
- Procedural Voxel Terrain Projectโ77Updated 5 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etcโ62Updated 3 years ago
- Mathematics for Computer Games Development using Unityโ55Updated 5 years ago
- Boost Unity performance with the Night Optimization Kit! Includes NightJob System, Dynamic Culling, DotTrail V2, Nightpath FlowField Pathโฆโ45Updated 8 months ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatchingโ48Updated 5 years ago
- Tutorial on Custom Grass Shader in URPโ40Updated 4 years ago
- A collection of property and decorator drawers for Unityโ80Updated 5 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.โ49Updated last year
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.โ36Updated 4 years ago
- Mixer for Unity's Terrain Tools 3โ57Updated 3 years ago
- โ70Updated 2 years ago
- Time trial ghosts for any kind of speed running game.โ60Updated 3 years ago
- Physics improvement suite for Unityโ60Updated last month
- A powerful lightweight Finite State Machine for Unity, taking full advantage of editor.โ46Updated last year
- Pathfinding - using Unity Navmesh, ECS and Burstโ34Updated 2 years ago
- Imposter baking for Unity (URP)โ49Updated 2 years ago
- โ40Updated 3 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.โ34Updated 4 years ago
- A unity shader for smooth pixel filtering, based on CptPotato's smooth filteringโ91Updated 2 years ago
- Tool & Library designed to simplify the construction of 3D environments.โ57Updated 2 years ago
- Automatically set controller prompts in text and icons in your Unity game UI.โ116Updated 8 months ago
- Unity MVCS (Model-View-Controller-Service) Architecture. This heavily depends on MonoBehaviours. Created by (RMC) Rivello Multimedia Consโฆโ41Updated 11 months ago
- The code for Unity/C# tutorials I published in video format on YouTube (๐ฌ๐ง + ๐ซ๐ท).โ64Updated last year
- Overwatch-esque forcefield ShaderGraph exampleโ44Updated 4 years ago