Delt06 / di-framework
↗ A Dependency Injection framework for Unity game engine.
☆40Updated 2 years ago
Alternatives and similar repositories for di-framework
Users that are interested in di-framework are comparing it to the libraries listed below
Sorting:
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆55Updated last year
- ☆82Updated 5 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆60Updated 2 years ago
- A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)☆61Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆63Updated 5 years ago
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated last year
- Runtime easy to use debug panel☆58Updated 3 months ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆69Updated 3 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆37Updated last year
- An extensible stat system with modifiers for the Unity game engine☆78Updated last month
- Easy Icon Maker is a simple but flexible tool for creating images from 3D objects in Unity☆36Updated last year
- Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment a…☆68Updated last month
- Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input☆48Updated last year
- A unified way to check permission status and request permissions for iOS and Android in Unity.☆36Updated 2 weeks ago
- Unity MVCS (Model-View-Controller-Service) Architecture. This heavily depends on MonoBehaviours. Created by (RMC) Rivello Multimedia Cons…☆40Updated 10 months ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- The Unliving in-game messages system☆32Updated 5 years ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆66Updated 10 months ago
- Code-driven component injection toolkit for Unity.☆86Updated last year
- TODO list inside Unity Editor!☆53Updated 10 months ago
- Simple math expression parser library for Unity☆49Updated last year
- Mathematics for Computer Games Development using Unity☆55Updated 4 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆30Updated 2 years ago
- A custom logger for Unity with custom categories and logs only available on Editor and Development Builds.☆32Updated 2 years ago
- A simple and flexible Unity library for managing and navigating screens with high performance and reusability.☆40Updated 3 weeks ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Object pooling system for Unity.☆71Updated last year