graphitemaster / gmqccLinks
An Improved Quake C Compiler
☆183Updated 3 weeks ago
Alternatives and similar repositories for gmqcc
Users that are interested in gmqcc are comparing it to the libraries listed below
Sorting:
- Port of the Build game engine by Ken Silverman☆124Updated 2 months ago
- Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org☆185Updated last week
- Bite-sized QuakeC VM written in C☆166Updated 10 months ago
- ☆57Updated this week
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆66Updated 6 months ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆85Updated 2 years ago
- Doom-style graphics engine in modern C++☆81Updated last year
- Clean and bug-fixed Quake game code.☆40Updated 4 years ago
- Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.☆255Updated 3 months ago
- qbism super8 engine based on Makaqu and Quake source code☆65Updated 2 years ago
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆165Updated last year
- EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.☆43Updated 9 months ago
- This is the original "Build" engine code released by Ken Silverman.☆115Updated 12 years ago
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆88Updated 4 years ago
- Software Development Kit for id Tech☆131Updated last month
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- Quake 2 modification with new renderer and many other unique features.☆47Updated 6 years ago
- A Quake 3 mod that reduces the effects of lag☆14Updated 3 years ago
- Quake BSP map viewer using C++ and OpenGL☆19Updated 3 years ago
- Theorafile - Ogg Theora Video Decoder Library☆32Updated 2 months ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Updated 5 years ago
- Inter-Quake Model format development kit☆275Updated 4 months ago
- Maverick Model 3D is a 3D model editor and animator for games.☆130Updated last year
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆187Updated last year
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆30Updated 5 years ago
- A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.☆33Updated 5 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆28Updated 3 weeks ago
- ☆13Updated 9 years ago
- A model viewer for Quake 1 and Hexen 2☆55Updated last year