linusmossberg / light-field-rendererLinks
Interactive light field renderer using dynamically reparameterized light fields.
☆76Updated 4 years ago
Alternatives and similar repositories for light-field-renderer
Users that are interested in light-field-renderer are comparing it to the libraries listed below
Sorting:
- A Synthetic Immersive Large-Volume Plenoptic Dataset☆130Updated 2 years ago
- ☆83Updated 5 years ago
- An optix-based GPU path tracer☆94Updated 3 years ago
- Mitsuba time-of-flight renderer.☆56Updated last year
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago
- Path-space differentiable renderer☆164Updated 2 years ago
- Vacancy: A Voxel Carving implementation in C++☆73Updated 4 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆112Updated 4 years ago
- Spherical harmonics for radiance maps in python (numpy)☆117Updated last month
- ☆28Updated last year
- ☆71Updated 5 years ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆51Updated 4 years ago
- A curated list of awesome light field resources☆67Updated 9 years ago
- ☆96Updated 4 years ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆50Updated 2 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆19Updated 2 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 6 years ago
- Main repo for ECCV 2020 paper MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images. visual.cs.brown.edu/matryodshka☆92Updated 4 years ago
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆105Updated 3 years ago
- ☆53Updated last year
- List of awesome papers on BRDF☆29Updated 4 years ago
- Vulkan-based Gaussian Splatting viewer, and python binding☆134Updated 2 months ago
- Unbiased Physically Based Differentiable Renderer☆54Updated last year
- We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is…☆312Updated last year
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆57Updated 3 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 3 years ago
- Tutorials and other resources for the Mitsuba 3 library☆62Updated 6 months ago
- Inverse rendering by optimizing neural SDF and materials from photometric images☆307Updated 2 years ago
- A differential theory of radiative transfer☆63Updated 5 years ago