leonrode / falling-sandLinks
sfml simulation of falling sand
☆10Updated 4 years ago
Alternatives and similar repositories for falling-sand
Users that are interested in falling-sand are comparing it to the libraries listed below
Sorting:
- Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.☆190Updated 4 years ago
- 2D survival game inspired by Noita and slightly Terraria☆205Updated 2 years ago
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆52Updated last year
- Azurite Game Engine is a 2D Java game engine built on top of LWJGL.☆45Updated 2 years ago
- ☆45Updated last year
- This is a Minecraft clone for the coding Minecraft tutorial series at GamesWithGabe on YouTube.☆76Updated 3 years ago
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆195Updated last year
- ☆572Updated last year
- Clone of Minecraft with tons of features from original Minecraft.☆82Updated 2 years ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆68Updated 2 years ago
- Custom voxel engine written in C++ and OpenGL☆79Updated 2 years ago
- Midless is a free and open-source voxel game made in C.☆113Updated last year
- Java port for bump.lua☆35Updated 4 years ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆178Updated 2 months ago
- An example of a simple RPG game using raylib☆120Updated 5 months ago
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆12Updated last year
- A nebula generator written with libgdx☆20Updated 4 years ago
- A small Raylib C++ template that uses CMake, LDtk, and Box2d☆86Updated 5 months ago
- A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.☆26Updated 4 years ago
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆99Updated 4 years ago
- A voxel game written in a custom engine☆18Updated last year
- A Minecraft clone demo (master thesis)☆247Updated 2 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆165Updated 5 years ago
- OpenGL & Java Voxel Engine☆15Updated 2 months ago
- A screen manager for libgdx with support for transitions.☆114Updated last month
- a voxel path-tracer☆177Updated last year
- Game jam framework based on libgdx.☆89Updated 4 years ago
- Various ways to render a tilemap in OpenGL. (C# and OpenTK)☆53Updated last year
- libGDX 3D setup - windy grass using a vertex shader☆10Updated 7 years ago