☆35Feb 17, 2022Updated 4 years ago
Alternatives and similar repositories for Isometric-Terrain
Users that are interested in Isometric-Terrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Engine designed for SFML games.☆29Jan 30, 2022Updated 4 years ago
- C++ pathfinding implementation using SFML☆26Feb 28, 2025Updated last year
- C++17 exploration of a classic MUD like game☆15Jun 6, 2021Updated 5 years ago
- LightSystem in C++ for SFML☆11Nov 6, 2019Updated 6 years ago
- Space 4x/rts game☆12Jun 12, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Create simple visual sketches in Lua using SFML☆20Jun 12, 2018Updated 8 years ago
- R package containing functions to work with Global Trade Alert data☆12Apr 30, 2025Updated last year
- Basic lighting using GLSL and SFML☆16Nov 9, 2015Updated 10 years ago
- Tool that lets you load any zone in replay mode☆23Nov 1, 2021Updated 4 years ago
- A procedurally generated space action adventure game☆81Nov 13, 2021Updated 4 years ago
- REXPaint File Reader for C++ and REXPaint Text Renderer for SFML 2.0☆19Jun 12, 2016Updated 10 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆18Feb 27, 2024Updated 2 years ago
- Level editor for multihero https://github.com/alokforever/mh-reinstated☆10Sep 18, 2020Updated 5 years ago
- ImGui + SFML Sorting Visualizer☆20Dec 3, 2025Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Original DOOM source code adapted to use c++ with SFML☆56Mar 25, 2026Updated 3 months ago
- An unfinished cross-platform pseudo-3D game engine written in C++☆34Apr 23, 2023Updated 3 years ago
- Isometric RTS game with procedural generated maps.☆48Jan 10, 2024Updated 2 years ago
- Simple 3D first-person maze game☆17Apr 20, 2026Updated 2 months ago
- SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.☆18Apr 6, 2023Updated 3 years ago
- Tried to write a ray casting game with no experience.☆57Oct 3, 2021Updated 4 years ago
- SFML 2.x.x / Qt 5.x.x integration☆20Jul 1, 2020Updated 6 years ago
- A collection of SFML drawables☆215Feb 14, 2026Updated 4 months ago
- Raycaster (C++)☆23Jun 28, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Search for images on Pexels directly from within the panel☆11Sep 23, 2025Updated 9 months ago
- Game Development Design☆10Dec 2, 2015Updated 10 years ago
- ☆58Jan 3, 2025Updated last year
- Bablawn3d5 Engine☆10Mar 22, 2017Updated 9 years ago
- A cloth simulation using OpenGL and C++☆37Aug 5, 2011Updated 14 years ago
- Modern Half-Life (GoldSrc) BSP v30 and WAD3 Viewer, with complete features☆14Mar 1, 2026Updated 4 months ago
- SFML on Linux without X11 using DRM/KMS (or dispmanx on RPi0-3)☆63Jan 3, 2021Updated 5 years ago
- A list of useful ressources to develop windows drivers☆18Aug 5, 2025Updated 10 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Collection of NE2000+ software obtained from various sources☆12Jan 2, 2020Updated 6 years ago
- This repository contains the classes of parametric curves/splines (bezier, hermite, b-spline & catmull-rom)☆28May 10, 2022Updated 4 years ago
- Arkanoid/Breakout clone written in C++ and SFML☆35Jun 28, 2022Updated 4 years ago
- Use DRF with embedded resources, both for reading and writing☆13Jan 12, 2017Updated 9 years ago
- Maze generation algorithms☆10Nov 29, 2024Updated last year
- Extension of the kirby-uniform plugin☆12Jan 15, 2019Updated 7 years ago
- C++ Game Engine with OpenGL 4.1 for Windows & MacOS☆26Jun 7, 2025Updated last year