lefticus / cpp-doomLinks
C++ Doom is a C++ fork of Crispy Doom 5.7.2 which is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
☆138Updated 5 years ago
Alternatives and similar repositories for cpp-doom
Users that are interested in cpp-doom are comparing it to the libraries listed below
Sorting:
- C++ Doom is a C++ fork of Crispy Doom 5.7.2 which is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆13Updated 3 years ago
- A small C++ game built using Plywood☆292Updated 2 years ago
- This is an awesome submission to the C++ Best Practices Game Jam☆62Updated last year
- ☆108Updated 4 years ago
- A C++20 2D oriented game engine☆89Updated last year
- Original DOOM source code adapted to use c++ with SFML☆55Updated this week
- 2D, zombie, action game made from scratch in C++☆119Updated 4 years ago
- Tiny C++ 3D game development library for Windows and Linux☆122Updated 5 months ago
- Rules and submissions for the C++ Best Practices game jam(s)☆95Updated last year
- Bunch of small arcade games made in C++ and SFML☆95Updated 5 years ago
- Simple C++ NES emulator☆26Updated 5 years ago
- illuxUI - GUI Framework for Desktop Applications☆55Updated 5 months ago
- VRSFML: Vittorio Romeo's SFML fork☆72Updated this week
- A compile-time CHIP-8 emulator☆38Updated 5 years ago
- EABase is a small set of header files that define platform-independent data types and platform feature macros.☆204Updated last month
- SFML Activity and Segue Mini Library☆73Updated last year
- A single file, easy to use, audio playback and synthesis framework☆110Updated last year
- StickMan 3D: First Round | indie fighting game | C++ OpenGL☆84Updated 4 years ago
- C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.☆220Updated last week
- A collection of small libraries, both gamedev-related and general-purpose☆14Updated 3 months ago
- ☆46Updated 4 years ago
- CoroGB is an experimental gameboy emulator written in C++ w/ coroutines☆53Updated 2 months ago
- This is the original "Build" engine code released by Ken Silverman.☆107Updated 12 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- ☆308Updated 4 years ago
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 6 years ago
- Path tracing, done three ways☆197Updated 4 years ago
- Game Boy emulator written in C++ with SDL2, includes visual debugger.☆65Updated 2 years ago
- Minimal, fast OpenGL renderer for 2D sprites☆57Updated 8 years ago
- Game engine created using OpenGL and C++☆135Updated 5 years ago