laurabragagnolo / SkelSplatLinks
[WACV 2026] SkelSplat: Robust Multi-view 3D Human Pose Estimation with Differentiable Gaussian Rendering
☆24Updated 2 months ago
Alternatives and similar repositories for SkelSplat
Users that are interested in SkelSplat are comparing it to the libraries listed below
Sorting:
- ☆81Updated last year
- [ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering☆28Updated last year
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆207Updated 3 months ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆134Updated last year
- ☆53Updated 8 months ago
- HumanNeRF evaluation method☆24Updated last year
- [CVPR'24 Oral] Official Pytorch implementation for Semantic Human Mesh Reconstruction with Textures.☆92Updated 6 months ago
- [CVPR 2024] DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling☆59Updated last year
- ☆37Updated last year
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆62Updated 3 months ago
- Drivable 3D Gaussian Avatars - A 3D controllable model for human bodies rendered with Gaussian primitives embedded in tetrahedral cages.☆73Updated 11 months ago
- Code of CVPR2025 paper "RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images"☆40Updated 8 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆102Updated last year
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆133Updated last year
- Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)☆124Updated last year
- ☆144Updated last year
- R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars☆24Updated 2 months ago
- [CVPR 2025 Highlight] Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures☆28Updated 7 months ago
- Official Code Release for ECCV 2024 paper AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view …☆40Updated last year
- [CVPR 2024] Official Repo of Guess The Unseen (GTU)☆69Updated 4 months ago
- ☆45Updated 10 months ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆162Updated last year
- [NeurIPS'24] Official implementation of "HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors"☆158Updated 6 months ago
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆41Updated 8 months ago
- [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth☆66Updated 2 years ago
- [CVPR 2025 Highlight] Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs☆66Updated 7 months ago
- Official code of paper IntrinsicNGP☆15Updated 2 years ago
- [CVPR 2023] SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction☆16Updated last year
- [CVPR 2025] SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens☆103Updated this week
- Code for paper "Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video"☆158Updated 7 months ago