chzh9311 / structural-triangulationLinks
The official implementation of Structural Triangulation
☆30Updated 2 years ago
Alternatives and similar repositories for structural-triangulation
Users that are interested in structural-triangulation are comparing it to the libraries listed below
Sorting:
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Updated last year
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆26Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆56Updated last year
- ☆16Updated 3 years ago
- ☆27Updated 3 years ago
- A Multi-view SMPL Optimization Framework of GNR and GeneBody☆35Updated 3 years ago
- GLoSS model of the human skeleton☆25Updated 3 years ago
- ☆31Updated last year
- [CVPR23] PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation☆38Updated 2 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆32Updated 3 years ago
- Dressed Human Reconstrcution from Single-view Real World Image☆25Updated last year
- ☆38Updated 2 years ago
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆63Updated last year
- ☆32Updated 2 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 2 years ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆42Updated 2 years ago
- Offical code for ICCV2023 InterPrior☆19Updated last year
- ☆70Updated 2 years ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆57Updated 3 years ago
- ☆43Updated 2 years ago
- Dataset processing scripts for large-scale 3D human pose estimation☆57Updated last month
- use Blender software to visualize mesh sequences☆24Updated 5 years ago
- ☆24Updated 2 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago
- ☆27Updated last year
- Build a skeleton using Blender and register it to human mesh.☆16Updated 3 years ago
- ☆59Updated last year
- [ICCV 2023] Official implementation of the paper "Neural Interactive Keypoint Detection"☆82Updated last year
- This repository contains the code for the ECCV'2022 paper "LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelin…☆61Updated 2 years ago
- MuViHand Dataset☆31Updated 2 years ago