kulkalkul / bevy_blender_utilsLinks
Blender addon and optional Bevy crate for prefab-like workflow.
☆12Updated 2 years ago
Alternatives and similar repositories for bevy_blender_utils
Users that are interested in bevy_blender_utils are comparing it to the libraries listed below
Sorting:
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Tools for working with meshes in bevy☆24Updated 2 weeks ago
- A workflow for baked global illumination in the Bevy game engine☆33Updated last year
- Minimalistic implementation of entity kinds for Bevy ECS.☆18Updated 2 years ago
- A few "fun" examples for the Bevy engine !☆23Updated 2 years ago
- A tiny and opinionated collection of UI components for Bevy☆15Updated 4 months ago
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25Updated 8 months ago
- Define mesh-based VFX in RON files and load them into bevy☆24Updated 3 weeks ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆29Updated 2 months ago
- Helpers for working with Bevy Scenes☆27Updated 2 years ago
- A basic mipmap generator for bevy☆41Updated this week
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Updated last year
- ☆21Updated last year
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆63Updated 2 years ago
- A third party Bevy plugin that integrates `oddio` into Bevy.☆40Updated 2 years ago
- An all-in-one 3D modelling library, written in Rust☆68Updated 11 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Updated last year
- ☆19Updated 2 years ago
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆59Updated this week
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆71Updated 2 weeks ago
- Allows using Rust functions in place of Bevy plugins☆26Updated last year
- Rudimentary animation state machine system for Bevy Engine☆24Updated last year
- An atomic save/load system for Bevy Game Engine.☆19Updated 2 years ago
- A bevy plugin for rendering grass☆65Updated 10 months ago
- ☆70Updated 9 months ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆27Updated 9 months ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆17Updated 2 years ago
- 3rd party crates to handle bevy UI☆26Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated this week
- Bevy plugin for Flowfield based pathfinding☆69Updated 2 months ago