A procedurally generated city rendered with D3D12 and Vulkan
☆13Feb 4, 2020Updated 6 years ago
Alternatives and similar repositories for D3D12_Vulkan-ProceduralCity
Users that are interested in D3D12_Vulkan-ProceduralCity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- using C, no external dependencies☆14Feb 11, 2026Updated 8 months ago
- ☆11Aug 7, 2018Updated 8 years ago
- A cross platform terminal emulator. Buildin plugin system support python and c/c++ plugin.☆14Aug 7, 2023Updated 3 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Mar 24, 2026Updated 7 months ago
- [2016] OpenGL Objected-Oriented Interface provides classes and functionalities to use OpenGL 4.0 with custom shaders and GLUT.☆11Feb 6, 2017Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Soon a free and open source framework written in C# to MMO Server☆15Feb 17, 2017Updated 9 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Mar 31, 2021Updated 5 years ago
- A C++ based Velodyne HDL-64E S2 and HDL-32E interfacing library☆10Sep 22, 2016Updated 10 years ago
- Chinese-Multimodal-Sentiment-Analysis is an innovative project that integrates advanced deep learning techniques to analyze sentiments in…☆12Dec 19, 2023Updated 2 years ago
- xserver ddx driver for loongson's display controller and GPU☆10Mar 14, 2023Updated 3 years ago
- Confectionery of the @GreenteaOS☆10Dec 24, 2025Updated 10 months ago
- VST3/CLAP Plugin for MIDI/OSC output from a DAW to an OSC Server☆26Jan 24, 2024Updated 2 years ago
- A fork of Quake3e to primarily display triggers and invisible brushes.☆10Sep 18, 2021Updated 5 years ago
- Application for the Velodyne 3D Scanner - Point Cloud Simplifier, Meshing and Floor detection☆13Jan 15, 2014Updated 12 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- MooreThreads mtgpu out-of-tree driver mod☆12Jan 16, 2026Updated 9 months ago
- This is the repository for the FPGA Computer "Soapbox Racer" PCB☆10Sep 25, 2014Updated 12 years ago
- Android App to move robots over wifi or bluetooth☆12Apr 2, 2016Updated 10 years ago
- C implementation of merge sort, radix sort and parallel radix sort on 32 bit unsigned integers☆15Nov 29, 2015Updated 10 years ago
- A deferred shading implementation with DirectX 12☆37Jan 15, 2016Updated 10 years ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆13Apr 7, 2025Updated last year
- ☆13Dec 5, 2014Updated 11 years ago
- An example / test case of importing typescript modules located in a node_modules folder.☆10Nov 4, 2015Updated 11 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆52Jan 1, 2025Updated last year
- RISC-V port to Parallella Board☆13Aug 22, 2016Updated 10 years ago
- FPGA accelerated ray tracer, implemented in C++ and HLS☆29May 10, 2016Updated 10 years ago
- ☆16Jul 31, 2015Updated 11 years ago
- a GUI framework for Windows, written in Rust programming language☆11Dec 31, 2014Updated 11 years ago
- JSON-based standard for resume☆16Sep 13, 2021Updated 5 years ago
- This repository contains several applications, demonstrating the Meltdown bug.☆10Jan 10, 2018Updated 8 years ago
- Front-End and Back-End for the Vulkan Hardware Database☆41Oct 18, 2026Updated 2 weeks ago
- game in rust-lang☆12Feb 19, 2016Updated 10 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- draw snowflakes with mainly GPU.☆19Nov 7, 2016Updated 9 years ago
- A minimal console application to test compute shader in DirectX 12☆10Apr 30, 2026Updated 6 months ago
- A lightweight terminal made with OpenGL☆24Dec 21, 2019Updated 6 years ago
- Let's create some basic learning examples for Haxe Cppia (scriptable cpp)!☆10Oct 11, 2016Updated 10 years ago
- Unity設計実践のサンプルプロジェクトのリポジトリ☆15Nov 21, 2021Updated 4 years ago
- A Client for Ninebot One☆13May 23, 2018Updated 8 years ago