bradharding / doomretroLinks
The classic, refined DOOM source port. For Windows PC.
☆735Updated this week
Alternatives and similar repositories for doomretro
Users that are interested in doomretro are comparing it to the libraries listed below
Sorting:
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆893Updated this week
- It's a Doom editor☆798Updated this week
- Freedoom is an entirely free software game based on the Doom engine.☆1,221Updated 3 weeks ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆826Updated last month
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆503Updated this week
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆729Updated 3 weeks ago
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆301Updated 2 years ago
- Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.☆248Updated last week
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆315Updated last week
- The Eternity Engine☆259Updated last week
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆268Updated this week
- The Yamagi Quake II client☆946Updated last week
- A modern re-implementation of the classic DOS game Duke Nukem II☆972Updated last year
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆383Updated last month
- Chocolate Doom is a Doom source port that is minimalist and historically accurate.☆2,222Updated 2 weeks ago
- Unofficial source port for Blake Stone series☆336Updated last week
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆455Updated last month
- Classic overhead run-and-gun game☆1,003Updated this week
- A backport of PSX Doom to PC☆497Updated 2 months ago
- Shockolate - A minimalist and cross platform System Shock source port.☆882Updated 2 months ago
- A cross-platform reimplementation of JKDF2 in C☆665Updated 3 weeks ago
- High-performance QuakeSpasm fork☆725Updated last month
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports☆286Updated last week
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆720Updated this week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,099Updated 3 months ago
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆411Updated 3 months ago
- ☆256Updated 3 years ago
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,283Updated last week
- Doom Launcher is a doom launching utility and database for custom wads and pk3s☆296Updated last month
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,994Updated last month