bradharding / doomretroLinks
The classic, refined DOOM source port. For Windows PC.
☆722Updated this week
Alternatives and similar repositories for doomretro
Users that are interested in doomretro are comparing it to the libraries listed below
Sorting:
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆866Updated 3 weeks ago
- It's a Doom editor☆762Updated this week
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆786Updated this week
- Freedoom is an entirely free software game based on the Doom engine.☆1,167Updated last week
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆301Updated 2 years ago
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆483Updated last week
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆672Updated last month
- Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.☆235Updated this week
- The Yamagi Quake II client☆917Updated last week
- The Eternity Engine☆249Updated this week
- Classic overhead run-and-gun game☆971Updated this week
- A modern re-implementation of the classic DOS game Duke Nukem II☆955Updated last year
- Chocolate Doom is a Doom source port that is minimalist and historically accurate.☆2,136Updated this week
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆266Updated this week
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆290Updated last month
- A backport of PSX Doom to PC☆466Updated last month
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆352Updated last week
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.☆261Updated this week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,075Updated 3 months ago
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,848Updated this week
- Shockolate - A minimalist and cross platform System Shock source port.☆859Updated 4 months ago
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆424Updated last week
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,189Updated this week
- Unofficial source port for Blake Stone series☆324Updated 3 weeks ago
- Tomb Raider: Chronicles Disassembly translated to C source code.☆499Updated 3 years ago
- High-performance QuakeSpasm fork☆661Updated 2 weeks ago
- A cross-platform reimplementation of JKDF2 in C☆632Updated this week
- This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version …☆1,235Updated last week
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆384Updated this week
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆684Updated this week