bradharding / doomretroLinks
The classic, refined DOOM source port. For Windows PC.
☆734Updated this week
Alternatives and similar repositories for doomretro
Users that are interested in doomretro are comparing it to the libraries listed below
Sorting:
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆884Updated last week
- Freedoom is an entirely free software game based on the Doom engine.☆1,205Updated 3 months ago
- It's a Doom editor☆783Updated this week
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆816Updated 3 weeks ago
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆300Updated 2 years ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆706Updated this week
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆495Updated 2 weeks ago
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆309Updated this week
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆375Updated 2 months ago
- The Eternity Engine☆253Updated last week
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆265Updated this week
- The Yamagi Quake II client☆940Updated 2 weeks ago
- Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.☆241Updated this week
- Shockolate - A minimalist and cross platform System Shock source port.☆874Updated last month
- Chocolate Doom is a Doom source port that is minimalist and historically accurate.☆2,188Updated last week
- A free and open source Quake remake with art under the BSD license☆599Updated this week
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆449Updated this week
- ☆251Updated 3 years ago
- A backport of PSX Doom to PC☆488Updated last month
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,271Updated last week
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,977Updated last week
- Unofficial source port for Blake Stone series☆332Updated 4 months ago
- A modern re-implementation of the classic DOS game Duke Nukem II☆968Updated last year
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,092Updated last month
- High-performance QuakeSpasm fork☆705Updated this week
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆707Updated 3 months ago
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆405Updated last month
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports☆278Updated this week
- Classic overhead run-and-gun game☆998Updated last week
- Cross-platform port of Arx Fatalis, a first-person role-playing game☆1,022Updated last year