andrei-drexler / ironwailLinks
High-performance QuakeSpasm fork
☆680Updated 2 months ago
Alternatives and similar repositories for ironwail
Users that are interested in ironwail are comparing it to the libraries listed below
Sorting:
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆303Updated 3 months ago
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆413Updated 2 weeks ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆369Updated last month
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆804Updated 2 months ago
- Extra bloaty junk to modernise stuff a bit.☆206Updated 3 months ago
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆486Updated 2 weeks ago
- This is the official GitHub mirror for the FTEQW project.☆245Updated last week
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆687Updated last week
- The open-source, cross-platform level editor for id Tech based games.☆382Updated this week
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆303Updated 2 years ago
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆443Updated last week
- ☆246Updated 3 years ago
- It's a Doom editor☆775Updated this week
- A free and open source Quake remake with art under the BSD license☆574Updated this week
- ZDoom based source port with a primary focus on Vulkan and modern computers☆186Updated last month
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports☆274Updated last week
- A cross-platform reimplementation of JKDF2 in C☆650Updated 2 weeks ago
- The Yamagi Quake II client☆939Updated last week
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆873Updated last week
- main ezQuake source code base☆292Updated 2 weeks ago
- The Eternity Engine☆251Updated 3 weeks ago
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆402Updated 2 weeks ago
- Doom Launcher is a doom launching utility and database for custom wads and pk3s☆277Updated last month
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,088Updated last week
- A backport of PSX Doom to PC☆477Updated 2 weeks ago
- Enhanced Quake 2 client and server☆268Updated 2 months ago
- A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.☆183Updated last month
- A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to …☆183Updated this week
- Unofficial source port for Blake Stone series☆325Updated 2 months ago
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆289Updated 3 months ago