Garux / netradiant-customLinks
The open-source, cross-platform level editor for id Tech based games.
☆414Updated 2 weeks ago
Alternatives and similar repositories for netradiant-custom
Users that are interested in netradiant-custom are comparing it to the libraries listed below
Sorting:
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆431Updated this week
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆391Updated last week
- This is the official GitHub mirror for the FTEQW project.☆276Updated last week
- Extra bloaty junk to modernise stuff a bit.☆211Updated 7 months ago
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆323Updated 2 weeks ago
- Command line tools for creating Quake content.☆94Updated 2 years ago
- High-performance QuakeSpasm fork☆809Updated 2 weeks ago
- ☆255Updated 3 years ago
- A free and open source Quake remake with art under the BSD license☆659Updated last week
- A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quak…☆207Updated last week
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆166Updated last week
- Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.☆256Updated 3 weeks ago
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆505Updated this week
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆301Updated 2 months ago
- main ezQuake source code base☆302Updated this week
- The Eternity Engine☆261Updated last month
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆66Updated last week
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆68Updated 2 years ago
- It's a Doom editor☆811Updated last week
- Software Development Kit for id Tech☆130Updated 2 months ago
- .map exporter for Blender☆126Updated 2 years ago
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆270Updated last week
- Quake 4 SDK integrated with Doom 3☆123Updated 4 years ago
- Powerslave EX is a unofficial recreation of Lobotomy Software’s obscured FPS game, Powerslave (also known as Exhumed in the UK)☆177Updated 7 years ago
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- Quake 1 MOD code progs☆64Updated 5 years ago
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆185Updated last year
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆86Updated 3 weeks ago
- Rewrite of the Dark Engine by Looking Glass☆164Updated 7 years ago
- DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experi…☆240Updated last week