keijiro / PastelVfxLinks
A small animation sequence with Unity VFX Grpah
☆33Updated 4 years ago
Alternatives and similar repositories for PastelVfx
Users that are interested in PastelVfx are comparing it to the libraries listed below
Sorting:
- Monochrome full-screen effect sketches☆33Updated 4 years ago
- 4DViews volumetric video with Unity DXR realtime ray tracing☆65Updated 5 years ago
- Custom post processing effect with the AOV output feature of HDRP☆28Updated 4 years ago
- Blit-only custom render classes for HDRP☆50Updated 6 years ago
- Audio reactive particle effect made with the Unity VFX Graph, HD Render Pipeline and WASAPI☆28Updated 5 years ago
- A small demonstration of Unity DXR ray-tracing + Timeline editing.☆30Updated 4 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- A small VFX sketch with Unity VFX Graph☆51Updated 4 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Updated 4 years ago
- Procedural modeling with Unity VFX Graph☆93Updated 5 years ago
- Colorful tunnel with Unity VFX Graph☆105Updated 4 years ago
- Some early tests of FluvioFX with VFX Graph and HDRP☆79Updated 6 years ago
- Unity VFX Shader Graph sample☆68Updated 4 years ago
- Linear to S-Log3 converter for Unity HDRP☆24Updated 5 years ago
- VJing set for FEMM live performance at REPUBLIC☆31Updated 6 years ago
- 4DViews volumetric video with Unity VFX Graph☆74Updated 5 years ago
- A small procedural modeling project with Unity DXR path tracing☆20Updated 2 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- A trippy effect achieved by perturbing UV sampling with voronoi noise. Made with the shader graph in Unity 3D☆18Updated 5 years ago
- Unity VFX with Alembic animation☆102Updated last year
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 6 years ago
- custom procedural sky renderers for HDRP☆62Updated last year
- ☆40Updated 5 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆63Updated 5 years ago
- Monochrome hatching post processing effect☆58Updated 5 years ago
- Kaleidoscope-like setup with Unity DXR realtime ray tracing☆27Updated 4 years ago
- Old-school frame feedback effect for Unity HDRP☆80Updated 6 months ago