madelinegannon / Sketchbook
☆24Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Sketchbook
- Live control of AxiDraw V3 with Kinect motion tracking☆18Updated 5 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 2 years ago
- Instructions to use Stable Diffusion in ComfyUI on Mac, to interpret images generated by p5.js sketches.☆26Updated 5 months ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated last year
- Create a reusable p5.Geometry using the 3D primitives you're familiar with from p5!☆14Updated last year
- Poisson filling shader for OpenFrameworks☆56Updated 4 years ago
- Framebuffers for p5.js☆26Updated 2 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆23Updated 4 years ago
- Touchdesigner projects I decided to share with the community☆26Updated 3 years ago
- ☆28Updated 5 years ago
- ☆71Updated 4 years ago
- ☆14Updated 5 years ago
- Grasshopper <-> TouchDesigner Geometry i/o Bridge☆30Updated 9 years ago
- ☆11Updated last year
- Official master repo (Git version)☆21Updated 8 years ago
- GLSL Shader examples for Processing☆39Updated 7 years ago
- TouchDesigner TOP wrapper for Cuda Thrust sort_by_key function☆36Updated 5 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆47Updated 7 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆69Updated 5 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆49Updated 6 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- code examples from ABZ txt workshop in toronto☆18Updated 7 years ago
- The Digital Darkroom Practice☆16Updated 5 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 5 years ago
- Files for THP 494 and 598☆20Updated 7 years ago
- Getting situated in AR class at SFPC, summer 2021☆19Updated 3 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated 3 months ago
- Simple template for GLSL shader in Processing☆18Updated 6 years ago