alexr4 / Processing-GPUInstanceLinks
GPUInstance experiment using processing.org
☆31Updated 4 years ago
Alternatives and similar repositories for Processing-GPUInstance
Users that are interested in Processing-GPUInstance are comparing it to the libraries listed below
Sorting:
- A Processing library providing physically based rendering and materials☆45Updated 5 years ago
- The Digital Darkroom Practice☆18Updated 6 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 7 years ago
- Framebuffers for p5.js☆28Updated 3 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- TouchDesigner TOP wrapper for Cuda Thrust sort_by_key function☆37Updated 5 years ago
- Code repo for Aalto Day One branding elements☆16Updated 6 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆50Updated 8 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- ☆45Updated 9 years ago
- Finds pair of points closer than a certain distance in TouchDesigner as a Channel Operator☆59Updated 5 years ago
- Navier-Stokes implementation in TouchDesigner and GLSL☆96Updated 3 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated 2 years ago
- ofxSandLine is a generative drawing tool addon for openFrameworks based on http://inconvergent.net/grains-of-sand/☆43Updated 7 years ago
- Kinectv2 addon for openFrameworks☆61Updated 6 years ago
- ☆52Updated last year
- Guide to Network Best Practices for Interactive Installations☆45Updated 3 years ago
- ☆72Updated 4 years ago
- ☆44Updated 5 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆72Updated 5 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆54Updated 4 years ago
- Poisson filling shader for OpenFrameworks☆58Updated 5 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- MSAFluid library for processing.☆85Updated 11 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆63Updated 2 months ago
- To use the GPU to process point clouds, convert point cloud assets into location texture (.EXR). Created with TouchDesigner.☆32Updated 6 years ago
- ☆30Updated 11 months ago
- Pseudo 3D music visualisation in TouchDesigner using Compute Shaders.☆46Updated 4 years ago
- A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.☆37Updated last year
- Bullet Physics in Touch Designer as a Channel Operator☆52Updated 7 years ago