kefik / MarioAILinks
MarioAI framework based on MarioAI 0.2.0 from https://code.google.com/p/marioai/
☆17Updated 6 years ago
Alternatives and similar repositories for MarioAI
Users that are interested in MarioAI are comparing it to the libraries listed below
Sorting:
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆140Updated 7 years ago
- Updated framework from the Ms Pac-Man vs Ghosts competition: https://www.facebook.com/pacman.vs.ghosts☆19Updated 8 years ago
- Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"☆545Updated 6 years ago
- Monte Carlo Tree Search with UCT with a couple of example games.☆154Updated 5 years ago
- A Monte Carlo tree search agent for Ms Pac-Man☆20Updated 13 years ago
- Game platform for Artificial Intelligence research and education☆205Updated 3 years ago
- A repository for Ben Weber's dissertation project☆23Updated 10 years ago
- Java interface to the Brood War API☆26Updated 10 years ago
- An implementation of Deep Q-Network using Caffe☆210Updated 9 years ago
- ZZZKBot is a bot (AI) for Starcraft: Broodwar. It is designed to compete against other bots. It is not designed to compete against humans…☆59Updated 3 months ago
- A modification of Google's Deep Q-Network to learn to play Super Mario Bros.☆167Updated 9 years ago
- PGE: Parallel Game Engine☆102Updated 4 years ago
- The Retro Learning Environment (RLE) -- a learning framework for AI☆186Updated 7 years ago
- BWMirror API source files☆54Updated 8 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Updated 8 years ago
- An API that allows for AI bots to be written in the original 2009 version of Spelunky.☆33Updated 6 years ago
- Repository for the ongoing development of the Brown-UMBC Reinforcement Learning And Planning (BURLAP) java library☆273Updated 3 years ago
- Task and example code for the Malmo Collaborative AI Challenge☆156Updated 3 years ago
- A* Mario AI as used by Robin Baumgarten for the CIG 2009 Mario AI competition☆60Updated 7 years ago
- Reinforcement Learning and Robotics in Java☆28Updated 7 years ago
- A large collection of mostly reinforcement learning agents.☆84Updated 10 years ago
- Persistent advantage learning dueling double DQN for the Arcade Learning Environment☆263Updated 8 years ago
- Applying the deep learning techniques from Alpha Go to play tic-tac-toe☆163Updated 8 years ago
- StarCraft AI Competition Zerg Bot☆45Updated 8 years ago
- 2D Game Physics for Python☆506Updated last year
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 8 years ago
- A Torch plugin for Unreal Engine 4.☆369Updated 8 years ago
- AlphaGo-paper☆54Updated 7 years ago
- Starcraft:Broodwar bot using BWAPI☆13Updated 10 years ago
- A video game description language (VGDL) built on top pf pygame.☆160Updated 6 years ago