kcat / openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
☆2,284Updated last week
Alternatives and similar repositories for openal-soft:
Users that are interested in openal-soft are comparing it to the libraries listed below
- Free, easy, portable audio engine for games☆1,856Updated 6 months ago
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆3,924Updated 3 weeks ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,183Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,739Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,178Updated this week
- The OpenGL Extension Wrangler Library☆2,710Updated 2 months ago
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,964Updated this week
- Audio playback and capture library written in C, in a single source file.☆4,378Updated this week
- Tiny but powerful single file wavefront obj loader☆3,429Updated 3 weeks ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,555Updated 5 months ago
- Open source c++ skeletal animation library and toolset☆2,514Updated 2 weeks ago
- Easy to integrate Vulkan memory allocation library☆2,754Updated 2 weeks ago
- RenderDoc is a stand-alone graphics debugging tool.☆9,358Updated this week
- Awesome Vulkan ecosystem☆3,398Updated 8 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,178Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,903Updated 3 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,145Updated this week
- Open source C++ physics engine library in 3D☆1,579Updated this week
- OpenGL Mathematics (GLM)☆9,629Updated 2 weeks ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,109Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,285Updated 3 weeks ago
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,139Updated this week
- A tiny, neat C library that portably invokes native file open and save dialogs.☆1,825Updated 6 months ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,279Updated 11 months ago
- The Vulkan API Specification and related tools☆2,888Updated last week
- Modern C++14 library for the development of real-time graphical applications☆1,749Updated 4 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,793Updated 2 years ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,678Updated last month
- Single-file glTF 2.0 loader and writer written in C99☆1,533Updated last week
- Open-Source Vulkan C++ API☆3,229Updated this week