kashikacojp / glTF-Maya-ExporterLinks
Maya glTF 2.0 Exporter
☆47Updated 5 years ago
Alternatives and similar repositories for glTF-Maya-Exporter
Users that are interested in glTF-Maya-Exporter are comparing it to the libraries listed below
Sorting:
- 独自のゲームエンジンを使用してMaya上にレンダリングを行うためのインターフェース☆38Updated 9 years ago
- ZBrush plugin for remeshing with Dual Contouring algorithm.☆23Updated 2 years ago
- ☆116Updated 9 months ago
- Python expression node for Maya.☆105Updated 5 months ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Maya plugins and scripts☆86Updated 4 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Updated 6 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Houdini Library.☆27Updated 2 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆35Updated 3 years ago
- ☆28Updated last year
- Python Wrapper for xNormal☆69Updated 5 years ago
- 人型の "IK Rig", "IK Retargeter" を生成できるツールです。☆30Updated 2 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Avalanche Content Toolset☆28Updated 4 years ago
- Houdini C++ wrangle node☆75Updated 6 years ago
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆121Updated 3 years ago
- ☆53Updated 5 years ago
- Lightweight wrapper module for Maya API and commands☆28Updated 5 months ago
- SkinWrangler - A skinning tool for Autodesk Maya☆96Updated 2 years ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆43Updated 8 years ago
- ☆16Updated 7 years ago
- ☆54Updated 3 years ago
- Maya tools☆17Updated 6 years ago
- Houdini's FBX integration.☆52Updated last month
- A V-Ray port of the alSurface shader☆39Updated 8 years ago
- A Maya tool for editing and translating normals☆19Updated 7 years ago
- ☆13Updated 8 years ago
- May9 Next official repository☆57Updated 3 years ago