A small, readable 2D rigid body physics engine in C++, built around one state-of-the-art solver.
☆67Oct 27, 2026Updated this week
Alternatives and similar repositories for cirobb
Users that are interested in cirobb are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A small 2D physics engine☆1,079Jan 10, 2020Updated 6 years ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Mar 18, 2018Updated 8 years ago
- A Software 3D renderer made from scratch☆12Feb 3, 2026Updated 8 months ago
- An OpenGL 2D game engine built with GLFW in C++. The true successor of Waffle Engine.☆10Oct 16, 2026Updated 2 weeks ago
- Postion-based Fluid Simulation☆13Aug 17, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Rendering engine for PlayStation 1-era graphics☆18Aug 15, 2026Updated 2 months ago
- Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.☆27Mar 29, 2017Updated 9 years ago
- A C++ articulated body physics engine for interactive demos and experiments.☆17Jul 4, 2026Updated 3 months ago
- Small Neural Network car racing game made with Unity and C#.☆13Apr 21, 2017Updated 9 years ago
- A simple jelly simulation using Position Based Dynamics☆14Jun 24, 2021Updated 5 years ago
- Simple rigid-body physics simulator powered by XPBD.☆207Jan 19, 2024Updated 2 years ago
- Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.☆18Apr 7, 2025Updated last year
- Samples for the Edyn physics engine.☆41Jun 5, 2026Updated 4 months ago
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A tiny physics engine focused on rigid body simulation.☆18May 7, 2022Updated 4 years ago
- Simple C++/Vulkan framework☆17Updated this week
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆68May 7, 2014Updated 12 years ago
- ☆10Jan 3, 2013Updated 13 years ago
- QLL : Level loaders☆15Feb 18, 2020Updated 6 years ago
- Showcasing a few arena techniques☆11Oct 28, 2024Updated 2 years ago
- Minigames made in Odin☆30Jun 28, 2025Updated last year
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Dec 14, 2017Updated 8 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆72Jul 3, 2026Updated 3 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆12Dec 22, 2018Updated 7 years ago
- Native Volumetric Rendering Engine supporting RAW format with slicing and navigation features!☆17Oct 14, 2026Updated 2 weeks ago
- Augmented Vertex Block Descent (AVBD) reference implementation☆156Mar 7, 2026Updated 7 months ago
- ☆11Jun 13, 2022Updated 4 years ago
- Position based elastic rod☆11Feb 24, 2015Updated 11 years ago
- High-performance rendering interface and compute framework over Vulkan API☆19Jul 5, 2026Updated 3 months ago
- ☆14Apr 2, 2024Updated 2 years ago
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 9 years ago
- A set of lessons and code for learning about writing GPU drivers☆19Sep 8, 2026Updated last month
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A Homemade game engine written in C++23 with Vulkan☆10Aug 23, 2024Updated 2 years ago
- A project for testing rigid body solver algorithms☆236Oct 16, 2026Updated 2 weeks ago
- ☆18Jul 27, 2025Updated last year
- implementation of XPBD: Position-Based Simulation of Compliant Constrained Dynamics☆11Mar 18, 2019Updated 7 years ago
- ☆17Sep 29, 2026Updated last month
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated 2 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆19Mar 10, 2021Updated 5 years ago