☆16Oct 1, 2025Updated 11 months ago
Alternatives and similar repositories for KittenEngine
Users that are interested in KittenEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A massively parallel high performance GPU Cosserat Rods Simulator☆246Oct 1, 2025Updated 11 months ago
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆90Sep 9, 2017Updated 9 years ago
- NPR Shape-From-Shading techniques.☆37Oct 6, 2015Updated 10 years ago
- Build lapack for iOS arm64☆15May 13, 2021Updated 5 years ago
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Feb 5, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Using taichi to implement position based dynamic☆22Jun 4, 2022Updated 4 years ago
- This is an example project showing how to align multiple RealSense D400+ cameras using an April Tag inside of Unity.☆17May 21, 2021Updated 5 years ago
- ☆16May 10, 2025Updated last year
- Codebase for SIGGRAPH 2025 "Stable Cosserat Rods"☆51Oct 1, 2025Updated 11 months ago
- Code release for SIGGRAPH 2025 paper "Uncertainty for SVBRDF Acquisition using Frequency Analysis"☆16Apr 23, 2026Updated 4 months ago
- A series of facilities to use Oculus Mixed Reality Capture in Unity projects using XR Interaction Toolkit☆13Jul 23, 2021Updated 5 years ago
- A project that allows you to run Stable Diffusion NATIVELY inside Unity at runtime☆17Jan 19, 2024Updated 2 years ago
- ML Deformer Data Generation Maya plugin☆23Oct 14, 2025Updated 11 months ago
- Calibrate Multiple RealSenses with Bundle Adjustment (C++, OpenCV, Visual Odometry)☆20May 30, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- This is the code for the SIGGRAPH 2024 article "Reach For the Arcs: Reconstructing Surfaces from SDFs via Tangent Points"☆28Aug 7, 2024Updated 2 years ago
- WebGPU XPBD based cloth simulation☆23May 5, 2023Updated 3 years ago
- ☆19Aug 4, 2026Updated last month
- HLSL GPU ray tracer utilizing a BVH tree as an acceleration structure☆19Sep 5, 2019Updated 7 years ago
- Godot wrapper for rtmidi☆20Dec 29, 2021Updated 4 years ago
- Code and data for realistic physics-based simulations for surgery using SOFA☆19May 11, 2026Updated 4 months ago
- Parallel construction of binary radix trees, implemented from an nVidia paper.☆20May 12, 2020Updated 6 years ago
- Strongly typed linear algebra library with a focus on 3D applications like games (i.e. low-dimensional vectors and matrices)☆15May 31, 2026Updated 3 months ago
- Official GitHub repo for the article "A Public Cardiac CT Dataset Featuring the Left Atrial Appendage" published at the STACOM 2025 MICCA…☆24Oct 16, 2025Updated 11 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆27Jan 26, 2024Updated 2 years ago
- ☆28Aug 31, 2026Updated 2 weeks ago
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆15Dec 20, 2019Updated 6 years ago
- ☆24Nov 23, 2012Updated 13 years ago
- Monte-Carlo Ray-Tracing for Interactive Ultrasound Simulation☆23Jan 24, 2021Updated 5 years ago
- For IROS 2024 paper (Diego, Sabina, Michal Naskret, Przemek)☆16Jan 12, 2026Updated 8 months ago
- Iso2Mesh for Python☆15Aug 26, 2026Updated 3 weeks ago
- A worker pool library for Rust☆13Jul 27, 2026Updated last month
- A fantastic crate for formatting numbers using the appropriate unicode characters☆15Jan 13, 2026Updated 8 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- WebGPU demo for deferred rendering, cloth simulation, and particle effects☆22Nov 1, 2025Updated 10 months ago
- [Siggraph 2025] The code for "StreamME: Simplify 3D Gaussian Avatar within Live Stream"☆24Jul 22, 2025Updated last year
- Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"☆21Nov 11, 2020Updated 5 years ago
- Common code library☆10Jun 30, 2022Updated 4 years ago
- A MultiMaterial Tetrahedral Meshing Library and Application☆48May 14, 2023Updated 3 years ago
- A quick start for building P5 sketches in Electron.☆25Dec 30, 2022Updated 3 years ago
- A cloth simulator based on CUDA and ARCSim.☆20Jan 4, 2026Updated 8 months ago