swillisart / BifrostEXR
OpenEXR file translator and pixel sampler for Autodesk Bifrost.
☆12Updated 2 years ago
Alternatives and similar repositories for BifrostEXR:
Users that are interested in BifrostEXR are comparing it to the libraries listed below
- Maya to Houdini Geometry Exporter☆25Updated 8 years ago
- Python embedded in a Bifrost Operator☆11Updated 5 months ago
- Bullet Physics for Bifrost☆21Updated 3 months ago
- FFmpeg python wrapper to encode image sequence to movie with overlay text.☆35Updated 4 months ago
- A simple image browser made with python and qt☆12Updated 3 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆51Updated 6 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated last year
- ValHallen's (little) Helpers: my compounds and some graphs☆27Updated this week
- tension map node for Maya☆40Updated 6 years ago
- Alan Camilo's animation toolkit☆18Updated 6 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆37Updated 7 years ago
- A tool that imports textures and creates material networks☆27Updated 3 years ago
- C++ Plugin generator for Autodesk Maya☆30Updated 6 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 7 months ago
- Deformer suite for Autodesk Maya☆55Updated last year
- bifrost nodes and helper scripts☆73Updated last year
- ☆35Updated last year
- Quality assurance framework for Maya.☆26Updated 3 years ago
- ☆21Updated last month
- A modular rigging framework for Autodesk Maya☆34Updated last year
- ☆15Updated 3 years ago
- Module manager for Maya.☆27Updated 3 years ago
- A tool for organize shaders in Autodesk Maya.☆33Updated last month
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆39Updated 7 years ago
- Pythonic maya property access☆26Updated 6 years ago
- Maya camera lattice☆44Updated 4 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 7 months ago
- Maya simple tool for shot polishing meshes☆21Updated 4 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- Maya hud plugin based on viewport 2.0☆33Updated 4 years ago